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Incorrect node material crashes game

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by Dummiesman, Apr 24, 2015.

  1. Dummiesman

    Dummiesman
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    Joined:
    Sep 17, 2013
    Messages:
    4,700
    Setting nodeMateiral to something like NM_OGGLYBOOGLY will crash the game.

    Why is this important? Because someone might misspell a NM_WOOD to NM_WOOF for example. :p
     
  2. clayton8or

    clayton8or
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    Joined:
    Aug 26, 2013
    Messages:
    1,052
    First "NM_OGGLYBOOGLY", Second Thats why you check your spelling. And third this is bad because some people wouldn't know what's going on, maybe it could just put out an error in the log? Or pause physics with a message like "invalid nodeMaterial (line number)" or something like that.
     
  3. Dummiesman

    Dummiesman
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    Joined:
    Sep 17, 2013
    Messages:
    4,700
    It's just an annoyance when you have to restart the entire game when it happens. What should happen is it should default to NM_METAL if it's invalid.
     
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