Right now, I'm attempting to make skins for the Grand Marshal and Covet that have mismatched doors. The trouble is that neither UV map appears to be complete for the mirrors. The Grand Marshal allows the small triangle of bodywork that supports the mirror to be skinned, while the mirror itself remains stubbornly fixed to the first colour selector, despite the palette shown at right. I've circled what I think is an incomplete version of the driver's side mirror - it doesn't seem to have any effect when coloured differently. The Covet has the same problem but in reverse. The mirror itself is easily skinnable, but the support triangle apparently doesn't exist at all in the UV map. Is it one of those curious small shapes hidden in the rear fenders?