Improved hubwheels

Discussion in 'Ideas and Suggestions' started by Again_Dejavu, Jan 11, 2015.

  1. Again_Dejavu

    Again_Dejavu
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    Dec 26, 2013
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    Quick little suggestion here, noting major. I'd like it if hub wheels were given the ability to generate collision triangles. This'd allow wheels to collide with each other, and make collisions with the wheels more reliable.

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    Bumping cause this got buried within 5 minutes by a vehicle suggestion in the wrong forum...

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    Aboroath Whyyyyyy
     
  2. Zappymouse

    Zappymouse
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    Adding coltris to wheels would easily double the coltri count of an entire vehicle and would likely demolish your fps.
     
  3. randomshortguy

    randomshortguy
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    The T75 has collide-able front wheels, I believe you can enable wheel collision in the jbeam file under the parameter of "selfCollision". Setting it to true causes the wheel to get stuck on its own suspension in most cars unless the vehicle is built with this in mind. However, using thruster to crash it yields more realistic results.
     
  4. Goosah

    Goosah
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    BeamNG Team

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    I think coltris are not enabled because the wheels would be very likely to get snagged like bodywork does against sharp collision meshes.
     
  5. Again_Dejavu

    Again_Dejavu
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    Some wheel wouldn't be able to have collision triangles, but I'd like it to be an option, similar to side support beams in the tires.
     
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