Solved Icy Roads & Snow?

Discussion in 'Mod Support' started by FluffyOreoCX, Dec 15, 2016.

  1. FluffyOreoCX

    FluffyOreoCX
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    Jan 31, 2016
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    I'm messing around with the Garfield Heights map (for personal use and adding map editing experience for me) and I don't know how to make the roads like they have ice on them. (IE: Slippery). Then I want to put snow instead of grass, but of course I don't know how to that either. Help?
     
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  2. Inertia

    Inertia
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    Dec 29, 2015
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    Since no one has answered yet, I'll try and help. When you lay down a decal road, you usually paint under it with the terrain painter, and select the texture for it (usually asphalt or concrete) which comes with a groundmodel attached. The groundmodel has properties that define the grip of objects (most often tyres) and also kick up a particle system (dust for sand and dirt, flying grass for grass etc).
    These threads might help you with this as most of Garfield Heights is a static mesh and it has a terrain married up against it.
    http://wiki.beamng.com/Groundmodel_on_static_objects
    http://wiki.beamng.com/index.php?title=Physics_Materials&redirect=no
     
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