imo sideskirts used for green B type config dosen't really fit, it looks kinda weird with normal bumpers
just choose 6-speed RHD Transmission --- Post updated --- Okay, the hotfix comes out tomorrow. Fixed almost everything you wrote about, now the mod should be more enjoyable to use :3
kei.karuidzawa updated Ibishu Plum with a new update entry: Hotfixes! Read the rest of this update entry...
well i do really like this mod but the rear end is completely bugged out its showing no texture versions of the normal 200bx rear (yes i have cleared my cache and disabled any other 200bx mods)
Why should I create other maps for a material that only needs a normal and emissive map? If you look at the materials.json or the material editor, you will see that the values of metallic and roughness have been set up without any maps. --- Post updated --- I just don’t see any point in making empty white file and calling it “coupe_metallic.png” or something like that --- Post updated --- I just don’t see any point in making empty white file and calling it like “coupe_metallic.png” or smth Can you describe the problem in more detail in a pm?
off on not entirely sure whats going on here but something is definitely wrong license plate on the front doesnt quite line up but thats a minor issue and as a suggestion, i think trims like the Gamma and need some form of small front splitter, they look like they have a bad underbite without one.
This is an awesome mod, but the only thing wrong that I found is that the headlights look like this with the standard unibody, so a config similar to a sil80 doesn't really work. It also works with the Openable mod (as it's technically a 200bx) and is everything I'd ask for in a lore friendly s13