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Discussion in 'Land' started by LJ74, May 1, 2020.
Yay now that I have door panels I should probably make somewhere for the people to sit
I think the holes for all the gauges & stuff should have bit more polys, as they look a bit too low on them, but other than that, it looks great
The reflection on the interior definitely needs to be played with a bit but it’s WIP so whatever
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Also I am not sure if you are aware but the S15’s had a A pillar boost gauge in the SR20DET models from the factory
Ah yes thanks for reminding me
Also could you explain what you mean with the reflections a bit more
Pretty sure that they mean specular, but imo it looks fine
Sort of reflects like it is polished or something
This is just how plastic in beam looks.
True, didn't know if it was changeable
You can change the specular power.
Added some large steering angle
A new kit
And made some of the dash higher poly and made it darker with less specularpower so it looks better now imo
Looks lot better. And I love The EXTREME steering.
I already love this mod. Finally normal S15 for BeamNG.
Another thanks for large steering angle <3
Btw is there any left-hand configs?
There actually is. Its on the first page.
Will there be a US-spec/LHD version as well?
Mate, he strictly said it was going to be RHD only in the OP:
He also said that.
Ah, then ignore my reply then. He still should've looked at the OP, considering both of those segments are on the main post.
Great work man, I hope this isnt one of those mods that never becomes actually public and stays a project, kinda like a project car that doesnt leave a garage.
That exhaust is a 326 Power dual exit exhaust, the Yashio Factory car is one of Okachans grip cars, pretty sure it doesn’t look like that now. Spec R kit is the factory aero kit, it’s already planned afaik.