Hello I am about to change setup. Which of these two would you recommend? Will the i5 run more AI cars than the Ryzen due to its higher cores? Can the e-cores handle a car as the p-cores? How many cars the i5 could spawn?? Below the specs: i5 13600k Total Cores 14 # of Performance-cores 6 # of Efficient-cores 8 Total Threads 20 Max Turbo Frequency 5.10 GHz Performance-core Max Turbo Frequency 5.10 GHz Efficient-core Max Turbo Frequency 3.90 GHz Performance-core Base Frequency 3.50 GHz Efficient-core Base Frequency 2.60 GHz Cache 24 MB Intel® Smart Cache Total L2 Cache 20 MB Processor Base Power 125 W Maximum Turbo Power 181 W AMD Ryzen 5 7600X No of CPU Cores 6 # of Threads 12 Max. Boost Clock Up to 5.3GHz Base Clock 4.7GHz L1 Cache 384KB L2 Cache 6MB L3 Cache 32MB Default TDP 105W
I use the i5-13600KF paired with rtx 4080. depends on your gpu as well. if you have a GTX 1060 6gb, you can hit 50 vehicles while maintaining 30 fps on high/ultra or 55 on custom normal/high on most vanilla map. (1080p, 47fps with 1 vehicle) but if your gpu is on the higher end, expect the number of vehicles you can spawn to drop as higher end gpu requires more cpu resources. likewise, it is important to know your other needs before purchasing each component. currently, I can do 250 fps on a single vehicle, but drops to 120 fps at 20 vehicles, any higher (unsure at which amount) and fps plummets to 30 fps. on the other hand, afaik, from people's testing, the ryzen cpu doesnt do well with more cars, fps will drop increasingly with more cars. (as observed from users owning ryzen cpu and their respective testing) Basically you're just aiming for how many cars can you render (within the same area) + have physics running before fps starts dropping to a specific fps and becomes unfavorable, then drop a few cars and then stick to that number. TLDR; check all components you're planning to get, and have a decent cpu headroom sufficient for your gpu to render + run physics (on cpu) adequately or performance will tank (low fps, stutter)
Thank you so much for your detailed reply. I have an RTX 3060 so with the i5 it should be a great match. I was leaning towards the AMD because of the newer AM5 platform whereas the 1700 of the i5 will change on the next gen. But after your reply and performance wise which is what i need right now i believe that the i5 is a better solution. Many thanks again.
Hey Trekko727 I just want to know should I do a cpu or gpu upgrade currently I have an RTX 3080Ti paired with an i7 12700kf --- Post updated ---
just keep as it is others have stated unless your physics performance is lacking, then upgrade your cpu. otherwise, if its fps, I would suggest skipping a generation and create an entirely new build.
my specs, for reference: i5-13600KF, Asus TUF RTX 4080, 2x16GB DDR5 6400Mhz CL32, 1440p 165Hz DX11, WCUSA, 100 - 120 fps avg on 1 Vehicle, 78.4 fps (cpu limited) with 16 simplified vehicle + 1 vehicle, 32 fps avg (heavily cpu limited, gpu was at 50w, cpu at 122w) with 16 normal vehicle + 1 vehicle Vulkan, WCUSA, 194.6 fps avg on 1 vehicle,107.4 fps avg with 16 simplified vehicle + 1 vehicle, 84.9 fps avg (cpu limited, gpu was at 180w, cpu at 114w) with 16 normal vehicle + 1 vehicle
Hey I am having trouble reading the graph so can you just give me an average with DX11+16 Vehicles just tell me that. Have a nice day!
aight bro, you the goat. --- Post updated --- also man hypothetically if the gpu was lower tier would it be a higher framerate
TLDR: just build as you want it, lock fps if you want to have traffic or record vids technically not really, its like a weight balance.. ahaha theres always a compromise about having max fps but having more cpu headroom. Imagine a cpu can handle a certain amount of fps (due to the instructions given to the gpu every second) at a given time for a certain game, that is your limit that gpu can do, and afterwards its choppy/will stutter etc and then imagine if a gpu that has no bottlenecks, can play the same game at a certain, then if the fps exceeds that limit, the gpu will not be utilized since the cpu load limit has reached capacity or thereof.. unless you're on vulkan, then the gpu can take advantage of the multi-threading, since usually games run in single core (or thread) for the gpu instructions on the cpu. but locking fps with RTSS (Riva Tuner Statistics Server, a overlay software showing your gpu/cpu performance/utilization and stats) can alleviate those cpu bottleneck effectively. So rather than thinking about downgrading your setup, you can build as you want it and just lock fps, this can help with traffic, video recording etc
You should get the i5 13600k as it has more cores, meaning you can get higher FPS and spawn more ai traffic.
Thank you i got an i7 12700 becuase i found it on an extremely low price and now can spawn 18 cars (19 including mine) and still keep a decent 60fps on a 3060