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I need some help

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by Squatch32560, Jun 28, 2019.

  1. Squatch32560

    Squatch32560
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    Joined:
    Dec 17, 2015
    Messages:
    178
    So I had boughten the Automation game and have made some cars and got them transitioned into BeamNG.Drive.

    My problem is that I cannot use the Bolide Super Car because for some reason one of the cars I ported from Automation shows up in the Bolides place. If I click on it it'll open all the different configs of the Bolide but when I click on one to spawn, the car from Automation will spawn.

    I've tried uninstalling along with deleting all BeamNG files before reinstalling. I've tried clearing cache.

    I don't even have that car from Automation installed as a mod. It's nowhere to be found in my mod file location.

    I am so confused and it's getting quite irritating. I've done the whole uninstall reinstall way too many times.
     
  2. IAchievedBacon

    IAchievedBacon
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    Joined:
    Jul 3, 2017
    Messages:
    2,821
    That's probably where you put it. In the Bolide's folder. I'd check there and see if it is there.
     
  3. Squatch32560

    Squatch32560
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    Joined:
    Dec 17, 2015
    Messages:
    178
    That's the weird part though, the Bolide folder does not exist. mods.png Bolidedoesntexist.png

    One is my mods folder and the other is the main game's vehicle files. There is no Bolide or automation car. The automation car is labeled as Model 14
     
  4. Nadeox1

    Nadeox1
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    Spinning Cube
    BeamNG Team

    Joined:
    Aug 5, 2012
    Messages:
    14,683
    The bolide is called 'super' in the game files.
    So you have to look for super.zip

    Which I see in your mods:


    That's the cause. You have a mod that is literally replacing the original Bolide, hence the issue you are having.
     
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