I need help

Discussion in 'Content Creation' started by jondfb, Feb 25, 2021.

  1. jondfb

    jondfb
    Expand Collapse

    Joined:
    Jun 16, 2020
    Messages:
    116
    So im making a bed for the van and I was able to do everything. I was able to make it a new slot on the frame for the bed and jbeam for the bed. I have named everything for the part as van_bed. everything works except the model from blender isn't showing up. Any suggestions? Here are some pictures. van_framejbeam.jpg van_bedjbeam.jpg vanbed.jpg ingamevanpickup.jpg
     
  2. DaddelZeit

    DaddelZeit
    Expand Collapse

    Joined:
    Jul 17, 2019
    Messages:
    3,319
    Do you have the flexbody section all correctly set up?
    Flexbody's always need a nodegroup to appear:
    upload_2021-2-25_8-33-12.png
     
  3. jondfb

    jondfb
    Expand Collapse

    Joined:
    Jun 16, 2020
    Messages:
    116
    the body still isn't showing up
     

    Attached Files:

    • hhhhhh.jpg
  4. DaddelZeit

    DaddelZeit
    Expand Collapse

    Joined:
    Jul 17, 2019
    Messages:
    3,319
    What does the in-game console say?
     
  5. jondfb

    jondfb
    Expand Collapse

    Joined:
    Jun 16, 2020
    Messages:
    116
    `the red line says failed to get render mesh
     
  6. DaddelZeit

    DaddelZeit
    Expand Collapse

    Joined:
    Jul 17, 2019
    Messages:
    3,319
    do you have the dae saved in the van folder
     
  7. Agent_Y

    Agent_Y
    Expand Collapse
    Jbeam/QA support
    BeamNG Team

    Joined:
    Jul 10, 2020
    Messages:
    10,056
    Then something is wrong with the 3D model.
    Have you set origin as center cursor? Have you applied all transforms? Have you assigned a material? Have you made a UV map and textures?
     
  8. jondfb

    jondfb
    Expand Collapse

    Joined:
    Jun 16, 2020
    Messages:
    116
    yes
    --- Post updated ---
    i don't need to make a uv map and textures all i did was delete the front part off and I don't understand how a node group will help with the mesh
    --- Post updated ---
    i don't need to make a uv map and textures all i did was delete the front part off
    --- Post updated ---
    Heres the file that I'm working with
     

    Attached Files:

  9. Agent_Y

    Agent_Y
    Expand Collapse
    Jbeam/QA support
    BeamNG Team

    Joined:
    Jul 10, 2020
    Messages:
    10,056
    The bed is in the wrong group.
    sadsdsd.png
     
  10. jondfb

    jondfb
    Expand Collapse

    Joined:
    Jun 16, 2020
    Messages:
    116
    Heres the file that I'm working with
    i changed it and it still didn't do anything
     
  11. DaddelZeit

    DaddelZeit
    Expand Collapse

    Joined:
    Jul 17, 2019
    Messages:
    3,319
    Try doing van_frame
     
  12. jondfb

    jondfb
    Expand Collapse

    Joined:
    Jun 16, 2020
    Messages:
    116
    i tried that and its not doing anything
     
  13. DaddelZeit

    DaddelZeit
    Expand Collapse

    Joined:
    Jul 17, 2019
    Messages:
    3,319
    i'd've be easier to just copy the bed code from the d-series instead of the van body code from the h-series
     
    • Agree Agree x 1
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice