What could I have messed up in the .dae? I made sure in the torque 3D materials file to make the first value the name of the material used in blender. I will try to package everything together for this updated file --- Post updated --- The best I can do is link to google drive, https://drive.google.com/open?id=0B4kYHCIQjLdzeF9qNnRRelc1cmM
It's ok, it's not like you have to help me. But it would be nice if you did. And I think that we live in different time zones.
This needs the right name, the .dae's name does not matter, only the objects name. Some of the faces were "looking" in the wrong direction, to fix that you have to STRG N sometimes. (that's a thumps up, btw) The objects location has to be 0,0,0 to work properly with .drive, always move or edit thinks in edit mode (aside from animated objects like sterringwheels) Done