Solved I need help making an airplane mod.

Discussion in 'Mod Support' started by Trisko, Apr 25, 2024.

  1. Trisko

    Trisko
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    I just tried out modding for the first time and I can't seem to get a 3d model of a plane to be visible in-game. I tried replacing the model of an existing airplane just to see what would happen and my 3d model turned out to be invisible.

    I tried to fix it but I can't find any way to do it so I would appreciate some help on this, thanks.
     
  2. 2015player

    2015player
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    Mitä konetta laitat peliin?
     
  3. thetrainguy

    thetrainguy
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    So are you using blender, I do so I can help if you do.
     
  4. Trisko

    Trisko
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    Yes, I am using Blender.
     
  5. thetrainguy

    thetrainguy
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    did you export as a DAE in YOUR mod folder? like not where you put mods but in the mod itself
     
  6. Trisko

    Trisko
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    Yes, I did export it as a DAE.
     
  7. thetrainguy

    thetrainguy
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    ok so in you JBeam your flex body needs to be what the oject is called in the file not the file name like if you have

    exampal: model name is "Cubes" but you want "Cube_3" so your flexbody needs to be the name of the object or "Cube_3"
     
  8. Trisko

    Trisko
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    Well, my model name is "707" and I basically used that name for both the file and model. I also replaced the original airplane name with "707" in all jbeam files.
     
  9. thetrainguy

    thetrainguy
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    also you may want to do a simpler mod because Beams aro us absolute trash! But feel free to try. Good luck
    --- Post updated ---
    is there more than one object in the DAE file?
     
  10. Trisko

    Trisko
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    Attached Files:

    • Screenshot2024-04-25192045.png
  11. thetrainguy

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    the orange triangle is one object is there more meshes?
     
  12. Trisko

    Trisko
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    No, it's just that one mesh.
     
  13. thetrainguy

    thetrainguy
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    is it just the shell because you might want more separated meshes because than you can have more than one part, also try re- exporting the file with a different name like "Model_Main"
     
  14. Trisko

    Trisko
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    I made it so that all meshes are in one mesh, if you get what I mean and yeah, i'm going to try exporting it with a different name.
     
  15. thetrainguy

    thetrainguy
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    Making everything one mesh makes the mod a lot less detailed so I don't suggest it if you want customisation.
     
  16. Trisko

    Trisko
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    I'm not really looking for that much customisation since this is my first mod that i'm making and i'm just testing out stuff.
     
  17. thetrainguy

    thetrainguy
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  18. Trisko

    Trisko
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  19. thetrainguy

    thetrainguy
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  20. Trisko

    Trisko
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