I was not sure I would be able to get it to work being I never tried to modify a game vehicle. Was not as bad as I thought it would be. This is just a flat plane basically so there was not much involved with adding those few nodes, beams, triangles to the pickup truck body's jbeam. Eventually I plan to seat a dummy in a car. That is a lot more work. This is a start though. (6) Transformer Pilot Hologram - Pickup Truck - Mod - YouTube I was experimenting with another test subject here, not seen in video. This is HavocNG. Basically frames of animation have to be placed in a 512x512 but on a canvas 8192 wide. How ever many times you can divide 512 into 8192 is how many frames you can work with. I worked out the difficult part of figuring .25 for the timing for 512x512. Most important is the UV mapping for the plane can only be the exact size of 1 frame. Think of the animation as a flip book that reads left to right. I said plane, hehe. It was a box. same difference you get the idea. forgot I opted to make it a box. That gave more nodes to attach to the cab. A plane would work too though. With a box, I also turned on emit in the texture materials. So it is basically like a flat screen tv I also did not slot the new item, so it just loads when the truck loads.