Hello everyone, I'm implementing a custom engine sound into a Buick car mod for BeamNG Drive (https://www.beamng.com/threads/1970-buick-skylark-gsx.36101/) I've made the art/sounds/blends and art/sounds/engine/sample folders and I made a sample.sfxBlend2D.json in the blends folder with all my samples. I then put my .wav file in which is mono and only 2 seconds long into the sample folder. Then i went into the engine jbeam and put the soundconfig stuff under vehicle controller in one of the engines. I then launched the game and spawned in the car, I HEARD the custom engine sound so I got happy, but then the car refused to load, beamng froze and not responding - then I got the 0x00000001 error. So then i used the engine sound sample on a different car... a car which i've successfully used custom sounds and surprisingly, the game crashed again for that.. I don't know what's the issue here - is it the .wav file?