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How to Set up a Racing Wheel

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by Deleted member 126222, Feb 25, 2016.

  1. Deleted member 126222

    Deleted member 126222
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    How do I set up my T150 racing wheel. When I plug it in and set the controls. It does not follow the controls I set.
     
  2. stenyak

    stenyak
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    Can you please run the support.exe tool located in your BeamNG installation directory, and post back the resulting ID number? Thanks!
     
  3. Deleted member 126222

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    --- Post updated ---
    I know this is a noob question, but how do I get to the support.exe?
    --- Post updated ---
    Not sure why it posted my question above my post from this morning.Then added my post from this morning to my question
     
  4. Zackattack0823

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    I like your car







     
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  5. Deleted member 126222

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    Not sure why it posted my question above my post from this morning.Then added my post from this morning to
    Thank you. By the way that is not my car it is a friend's. I do own a 2003 50th anniversary corvette.
     
    #5 Deleted member 126222, Feb 27, 2016
    Last edited by a moderator: Feb 27, 2016
  6. Instant Winrar

    Instant Winrar
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    I'm pretty sure this is support.exe, couldn't find anything else.
    Located wherever you installed BeamNG, usually under the steam folder. It should be... C: -> Program files x86 -> Steam -and so on as seen in the image below.
     
  7. Deleted member 126222

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    Thank you very much
    --- Post updated ---
    My ID is 283
     
  8. stenyak

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    Thanks @Theo. According to log files, things seem to be working correctly, and it looks like you even managed to create some of the bindings yourself.
    What kind of issue are you experiencing?
     
  9. Deleted member 126222

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    @stenyak When I open the game and go into any map, the first time a hit the accelerator the car accelerates. When I let go the car keeps going and then the brake becomes the accelerator. When I am not pushing any of the pedals the car slowly stops but keeps the rpm double what the car should be at idle.
     
    #9 Deleted member 126222, Feb 29, 2016
    Last edited by a moderator: Feb 29, 2016
  10. stenyak

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    I have not tried the T150, but:
    -Some wheels require you to fully press/depress all pedals each time you plug them in, for calibration to happen.
    -Make sure you disable combined pedals in your steering wheel options (in Windows control panel, or check your steering wheel manual), and then in BeamNG use separate "Throttle" and "Brake" bindings (instead of the "Throttle+Brake" combined binding that you might have been using previously).
    -Your pedals might be a bit noisy in the first millimeters of travel, which would mean you need to set a deadzone to prevent unintended acceleration/braking. You can do that by tweaking the deadzone begin/end in the appropriate bindings (in BeamNG "Controls" menu).
     
  11. Deleted member 126222

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    @stenyak Ok I will do that. I will also look and see if I need to update the drivers for the wheel.
    --- Post updated ---
    @stenyak I tried changing the dead zone but that did not change anything. Then, I deleted the game and re-downloaded it. Now the accelerator is acting as brake and accelerator. I do not have them as the same pedal. I ran support.exe again. ID 303
     
    #11 Deleted member 126222, Mar 1, 2016
    Last edited by a moderator: Mar 1, 2016
  12. stenyak

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    I don't understand what you mean. What exactly happens when you press the accelerator pedal to the metal? Does the car move? Please explain with as much detail as possible what you are doing and what is happening on the screen when you do each thing.

    Can you record a video of the issue you are having?
     
  13. Deleted member 126222

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    @stenyak Here is my video of what happens. Just a note I did not change gear at all during that video it was in arcade automatic.
     
    #13 Deleted member 126222, Mar 4, 2016
    Last edited by a moderator: Mar 4, 2016
  14. stenyak

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    Thanks a lot, that's very useful. Could you record a quick video doing the same, but with the Options > Controls > Hardware menu open, so I can see the hardware response to your actions too?
     
  15. Deleted member 126222

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    @stenyak I can do that. I will probably not have time until this weekend to make the video.
     
  16. stenyak

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    That's no problem, thanks for taking the time to do it :)
     
  17. Deleted member 126222

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    @stenyak I had more time then I thought I would. Here is my second test with hardware menu open.
     
  18. stenyak

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    Alright thanks a lot, I can clearly see the issue now.

    Try the following:
    - Invert your throttle and your brake bindings, by marking the "Inverted axis" checkbox in Controls menu, then clicking Apply.
    - Each time you plug the wheel for the first time, pump both pedals through their entire range at least once, so they calibrate.

    From that point on, I suspect the pedals will work correctly.

    The manual pumping of pedals is also necessary in Logitech Gxx pedals, for calibration purposes. The steering axis auto-calibrates by steering full left, then full right, but the pedals cannot move by themselves, so they implicitely rely on you, the user, to do it. This is a little known fact, that catches many people off guard.
    However, Logitech pedals report a value of zero before this manual calibration, while the Thrustmaster pedals seem to report a value of one before calibration. This means BeamNG believes you were pressing full throttle and full brake the whole time, which is incorrect.

    Please let me know if my suggestions works for you, so I can help others in the same situation.
     
  19. monte379

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    IIRC when I first used my g27 I had to invert the pedals binding as @stenyak said above. That should do the trick.
     
  20. Deleted member 126222

    Deleted member 126222
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    @stenyak It worked thank you very much.
    --- Post updated ---
    @stenyak Thanks for all your help.
     
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