Solved How to make window textures/skins for the Roamer?

Discussion in 'Mod Support' started by Scruffy517, Jun 30, 2021.

  1. Scruffy517

    Scruffy517
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    Apr 13, 2020
    Messages:
    50
    I can't really figure this out to be honest. I checked and tried this: https://wiki.beamng.com/Glass_skin_tutorial
    But the Roamer doesn't have the files the wiki tells me.
    Example, the covet requires these "hatch_glass_d.dds" , "hatch_glass_da.dds" and "hatch_glass_dmg_d.dds"
    But I can't find any of it inside the "roamer" folder.

    I also tried to find some YT videos but same thing, no luck.
     
  2. Zero

    Zero
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    Sep 2, 2012
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    1,386
    The covet's files start with hatch because that's the file names for covet.
    Roamer will be called something else.
    I'm not home at the moment, so I can't help you with the correct file names.

    For example, for the Grand Marshall it would be fullsize_glass_d.dds
     
  3. Scruffy517

    Scruffy517
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    50
    It's fine, but yeah. I know that "hatch" is the name for the covet, but there's no "roamer_glass_d.dds" and etc.
     
  4. oioioioo

    oioioioo
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    Joined:
    Jul 1, 2019
    Messages:
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    Is this issue still unsolved?

    I have "BeamNG.drive-0.23.0.0.12345" and I opened the roamer .zip file and...

    Roamerglass.png

    The files are located in "BeamNG.drive-*version12345*/content/vehicles/roamer" (which is a .zip)
    Inside that .zip are folders; "vehicles/roamer"
    Inside the "roamer" folder, scroll down a little ways and you'll see where I took my screenshot from.

    I hope this helps you. I'm having a bunch of trouble with skins myself at the moment... EDIT: (I literally missed 1 comma)
     
    #4 oioioioo, Jul 8, 2021
    Last edited: Jul 8, 2021
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