Unsolved How to make openable doors?

Discussion in 'Mod Support' started by Jasiek22, Sep 16, 2023.

  1. Jasiek22

    Jasiek22
    Expand Collapse

    Joined:
    Aug 14, 2019
    Messages:
    108
    Hello,
    like the title says, i need help with making doors openable.
    I was 100% sure there was a post or something about this, but i couldn't find it (or im dumb).
    If someone will get me a link with already answered post, i will happly delete this post not to clutter up with same questions.
    Anyway back to the topic,
    i have no idea how to do it, non. Only jbeam work that i did was creating some custom engine parts.
    Only thing i know is that to make it realistic you need couplers, not hydros, and you need a actuator thingy (the clickable box)
    I will be greatful for help!
     
    • Agree Agree x 1
  2. SSRG

    SSRG
    Expand Collapse

    Joined:
    Jun 17, 2023
    Messages:
    4,332
    • Like Like x 1
  3. Jasiek22

    Jasiek22
    Expand Collapse

    Joined:
    Aug 14, 2019
    Messages:
    108
    TYSM! It's a ton, but im sure it will be helpful.
    --- Post updated ---
    Aight, long story short, i got it to kinda work, now im stuck. Im working to make openable doors in a mod that has nearly 1:1 door jbeam from etk i, i got it to a point where it wouldn't open, but it would close. Now when opening game gives me broken mod error, any ideas?
    PS: When changing the latch node from d6r, to copypasted d14rr then crash happens
    Fixed it: Sound node was reffering to not existant node, after changing it, everything works.
     
    #3 Jasiek22, Sep 16, 2023
    Last edited: Sep 16, 2023
    • Agree Agree x 1
  4. SSRG

    SSRG
    Expand Collapse

    Joined:
    Jun 17, 2023
    Messages:
    4,332
    Great!
     
  5. Jasiek22

    Jasiek22
    Expand Collapse

    Joined:
    Aug 14, 2019
    Messages:
    108
    Aight, long story short, i got it to kinda work, now im stuck. Im working to make openable doors in a mod that has nearly 1:1 door jbeam from etk i, i got it to a point where it wouldn't open, but it would close. Now when opening game gives me error
    Yup! Everything works (tho i needed to move one body node to make it close fully)... except moving the triggers. No matter what i change, they wont move from it's original location.
     
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice