How to make an engine mod?

Discussion in 'Content Creation' started by DankMemeBunny, Sep 3, 2016.

  1. DankMemeBunny

    DankMemeBunny
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    I've been thinking on making a mod with engines and decided to do it. So how do I make an engine mod?

    i dont have anything on making mods.
     
  2. Inertia

    Inertia
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    search.PNG


    No but seriously, there are many threads on this topic, I know it can be hard as a newbie to modding, I'm one myself but there are plenty of threads on jbeaming engines.
     
  3. Nadeox1

    Nadeox1
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    Spinning Cube
    BeamNG Team

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    I actually had trouble finding some of them.
    If you find, please leave a link :)
     
  4. CreasingCurve

    CreasingCurve
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    Not really making an engine from scratch as it still uses an original mesh from the core game, it is only modifying the torque curves and some other values including inertia and friction. I have recently been making some higher performance engines that i have released as a mod and is awaiting approval. It is named CreasingCurve's Performance Engines and contains higher power engines and tunes for engines from the burnside, hatch, bolide and the moonhawk. i am currently working on a silvertop 4AGE engine that is basically finished and uses the covet's 1,5L DOHC engine as the model and the 6.2L supercharged Hellcat engine for the barstow that uses the 353CI mesh that the performance specs are attached to.

    I would be more than happy to write up a simple tutorial if this is what you are planning to do.
     
  5. Inertia

    Inertia
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  6. CreasingCurve

    CreasingCurve
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    The first 2 threads do not help with the thread creators issue at all. The last thread suprisingly contains stuff written by me and further explained by 6677.
    @DankMemeBunny it would be helpful if you could tell us what sort of engine mod you hope to someday create so people can answer your question without being confused and know what type of engine mod you want to create.
     
  7. DankMemeBunny

    DankMemeBunny
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