How to make a good automation car

Discussion in 'Automation' started by DaddelZeit, Jun 7, 2020.

  1. DaddelZeit

    DaddelZeit
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    Joined:
    Jul 17, 2019
    Messages:
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    In this tutorial you're going to learn how to make an acceptable automation car.
    I'll follow along with a car, that will also be available on the repository.
    2013 King Cappuccino
    1: Choose a year and a name and a body.
    Pretty straight forward, just enter a year and a name.
    upload_2020-6-7_14-16-2.png
    I'll use the 2005 Small Coupe body.
    upload_2020-6-7_15-5-45.png

    2: Choose the chassis and the suspension.
    - Panel Material
    Modern cars often have Corrosion Resistant Steel as their panel material, so we're going to choose that one.
    (Alternatively, you can also choose Aluminum for a more sporty car)
    - Chassis type and material

    For the chassis, we're going to use a Monocoque Chassis (Sporty, with the best values) with AHS Steel as
    it's Material.
    Modern cars (~2020) often have AHS Steel / Light AHS Steel as their chasssis material.
    - Engine Placement
    The Engine Placement is defenetly pretty important, because it also determines what Wheels you can power
    later (RWD, FWD, 4x4, AWD). For this car we're going to go with a Front engine, that's placed Longitudinal.
    - Suspension
    The suspension is a very important part (duh), because it determines how your car is going to drive.
    You can freestyle here, however keep in mind that for a very good handling, Double Wishbone and Multilink
    is the best choice.
    Here's my example:
    upload_2020-6-7_14-28-54.png

    3: Engineering the engine block.
    - Engine Block, Material and Size
    You definetly have very much choice here, but here are the basics:
    - Sports car: I6/V6
    - Muscle car: V8
    - Hypercar: V10/V12
    - Daily Commuter: I4/I6
    - Fuel Efficient: I3
    If you're fancy, choose a I5 or a B4/B6.

    The Material determines a big part on how much your engine is going to weigh, but also how much it's
    going to cost.
    Aluminum is a good compromise here.

    You definetly have very much choice here too, but here are the basics:
    - Sports car: 3.0L - 4.5L
    - Muscle car: 4.5L - 7.0L
    - Hypercar: 6.0L - 9.0L
    - Daily Commuter: 1.4L - 2.1L
    - Fuel Efficient: 1.4L - 1.9L

    - Head and Valves, Head Material
    Dual Overhead cam is your best choice here.
    Using 5 Valves ensures a better Fuel Efficiency, however using 4 Valves gives you a VVL choice,
    which means that you can get more power out of your engine. So, 4 Valves it is.

    Using the same material as the engine block is, gives a better reliability. I'm going to use Aluminum too.

    - VVL
    Yes. More Power.

    Here's my engine block choices:
    upload_2020-6-7_14-41-2.png

    3: Engineering the engine trim.
    - Bottom End
    Cast. You can change it later. Keep in mind tho, that Low Friction Cast gives a better reliability and
    Hypereutectic cast has the lowest emmisions.
    Here's mine:
    upload_2020-6-7_14-45-0.png
    - Top End
    Leave it be for now, but be sure to select VVT. I'll be using All Cams VVT.
    upload_2020-6-7_14-45-39.png
    - Aspiration
    You can choose if you want a turbo here or nothing. I'll be using a Ball Bearing Turbo with a tuned Fuel
    Economy Preset.
    upload_2020-6-7_14-48-3.png
    - Fuel System and Fuel Type
    This one is easy: Carburetor for old cars, Injection for new cars.
    As the Configuration, I'll use a Per Cylinder Performance Intake.

    Choose from Normal, Premium or Super. The other ones are for old cars and Ultimate is unrealistic.
    upload_2020-6-7_14-51-37.png

    - Exhaust and Exhaust Systems
    We'll change the first three selections later.

    Choose a catalic Converter. For the Mufflers, Baffled is your best choice. (It's nice and quiet.)

    Here's mine:
    upload_2020-6-7_14-56-2.png

    - Tuning the engine.
    Listen to Automations warnings!

    I only have a two things to say here:
    - Get as much power as possible in the low-mid rpms (Turbo, Direct Injection).
    - Try to keep a reasonable fuel efficiency and reliability.
    Tip: Look on the right next to the Engine Graph, it's got two sites!

    Here's my engine:
    upload_2020-6-7_15-2-16.png
    And remember: It's a 1.9L I3! A turbo can really make a difference!


    4: Name the engine and choose a year.
    Pretty straight forward, just enter a year and a name.
    upload_2020-6-7_15-3-28.png
    upload_2020-6-7_15-3-41.png
    upload_2020-6-7_15-4-22.png

    5: Design the car.
    Be sure to give the car some character!
    If you have problems with the design process, get some real-life inspiration on google.
    Here's my design:
    upload_2020-6-7_15-30-0.png
    upload_2020-6-7_15-30-16.png

    6: Choose the Drivetrain.
    - Drive Type, Gearbox and Gear Spacing
    The Drive Type is a very impotant part. Here you can choose what wheels are getting power.
    - RWD = Rear Wheels
    - FWD = Front Wheels
    - AWD = All Wheels
    - 4x4 = All Wheels
    The Gearbox is also a very important part. Here you can choose what type of gearing you want to have.
    https://en.wikipedia.org/wiki/Transmission_(mechanics)
    The Gear Spacing is very important, too. Crank it all the way up for now.

    - Differentials and Power Distribution.
    Since I'm making a sporty car, I chose to use a Viscious LSD Differential. A daily commuter has an Open
    Differential.

    Leave the power Distribution be for now.

    upload_2020-6-7_15-38-36.png

    7: Wheels.
    - Tyre Type and Tyre Choice
    Old Cars had Cross Ply Wheels, but these got replaced by Radial Wheels.
    Tyre Choice is pretty straght forward. (Hard = Less Grip, Sport = More Grip)
    - Tyre Size and Rim Material
    Very straight forward.
    Here are my choices:
    upload_2020-6-7_15-43-7.png
    Tip: If you see something like this:
    upload_2020-6-7_16-36-9.png
    Use the "Rim Offset" option.
    8: Brakes.
    - Brake Types and Pad Type
    Drum Brakes are often used on older cars, so I recommend everything, that's not drum.
    For my car, I'll use 2 Piston Vented Discs
    upload_2020-6-7_16-40-23.png
    I usually change the pad type up a bit.
    9: Aerodynamics.
    - Undertray and Active Aero
    The Undertray is pretty straight forward, so I'm going to jump to active aero.
    Active Aero gives you more settings to work with. These two are Front Wing Angle and Rear Wing Angle. To see what these settings are doing, hover over "Active Aero" and click the little "?".
    - Cooling Airflow and Brake Airflow
    Increasing the Cooling Airflow increases the reliability.
    Increasing the Brake Airflow reduces Brake Fade.
    upload_2020-6-7_16-46-44.png
    10: Interior.
    - Seats, Entertainment and Interior
    Pretty straight forward here, better interior is heavier and weighs more.
    upload_2020-6-7_16-49-13.png
    11: Driver Aids and Safety.
    Very Straight forward here, no explanation needed.
    upload_2020-6-7_16-52-28.png
    12: Suspension.
    - Springs, Dampers and Swaybars
    Also pretty straight forward here, just choose the ones with the best values.
    upload_2020-6-7_16-57-10.png
    Then choose a preset.

    13: Tuning the car.
    Do whatever automation tells you to change.
    Tip: When your brakes have a fade problem, play around with every setting in the brakes section, until
    Automation says it's fine.

    --- Post updated ---
    This thread was so mega, It wasn't even correctly posted! Near the end I couldn't even type really. Copying was absolutely not possible.
     
    #1 DaddelZeit, Jun 7, 2020
    Last edited: Oct 8, 2020
    • Like Like x 3
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