Ive searched the wiki and tried following tutorials but none of them seem to cover the topic starter sounds. Are they that hard to do? Any help will be appreciated.
By starter you are refering to a starter motor? You can just add the sound into the engine.jbeam, but you need to put the exact time the sample goes for I'm pretty sure. Theres a wiki post here that might help: https://wiki.beamng.com/Sound.html#...neSoundName%/-,Starter Sounds,-One can easily (Scroll down to starter sounds) Good luck!
I have been trying to implement custom starter sounds to an engine that is based off the Barstow v8. I replaced the starter motor lines with the properties defined by the wiki page and assigned the loop duration and sample directory in the engines .jbeam. But after this and even and game restart, the engine will make the default vanilla starter sound. My sound files are located in: [mod]/art/sound/engine_starter/... "mainEngine":{ "starterStartSample" : "file:>art>sound>engine_starter>jnk_start.ogg", "starterLoopSample": "file:>art>sound>engine_starter>jnk_start_loop.ogg", "starterStartVolume": 1, "starterLoopVolume": 1, "starterStartPitch": 0, "starterLoopPitch": 0, "starterLoopTime": 0.55, }