how the heck do i make a vehicle separate

Discussion in 'Content Creation' started by Narwhal, Aug 15, 2015.

  1. Narwhal

    Narwhal
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    Joined:
    Aug 4, 2013
    Messages:
    1,698
    How the heck do i make a vehicle separate??? its very frustrating to me

    i have renamed folder and dae and main jbeam to the same thing as well as having a .pc a .json and a .pc.cs

    i get this error as well
    f676b90979.jpg
    i have a rally.pc in that folder too.


    edit. it works when its in a zip. weird.
    only thing is config doesnt load
     
    #1 Narwhal, Aug 15, 2015
    Last edited: Aug 15, 2015
  2. KennyWah

    KennyWah
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    Joined:
    Jan 16, 2013
    Messages:
    2,666
    All I do is... [From the beginning of a car dupe]

    As an example lets say there was a vehicle usually names "sedan" in-game

    I would like to say... call it "racer"

    1. Go to said vehicle in location you're modding it in

    2. Change folder name from "sedan" to "racer"

    3. Open the materials.cs file in "Notepad++" and hit CTRL+F for "Find" go to "Replace"

    4. Next set it so it finds all "/sedan/" in the file.. and replace it with "/racer/" hit "replace all" it should now fix all your textures to work if your vehicle is a dupe of another pre-existing vehicle.


    (imported from here)

    5. fix your info.json and name.cs files to change the car name and your all set.
     
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