I could be wrong in this case, but scripts in games usually trigger an action or event, I want make crash cam script, similar to Burnout paradise. When a car crashes I it to want to switch to a crash cam that slowly rotates, also time would be slowed 8x slower. Is that currently possible??
I don't know, but maybe it'd be possible to write a new script for BNG which detects when beams get deformed and will then start these actions. You could probably place a new camera at the vehicle which the script will switch to. I have no idea of all that, but maybe something in this way could work =)
This sounds like Burnout 2 and Burnout Paradise. When you bump an enemy car and make it crash, the game would slow about 6x and the camera would focus on the crashing car for about 3 seconds. This would be possible in BeamNG with the right script! This is what I had in mind, I don't know how to write a script for BeamNG there are no tutorials for it I dont even know where to start.
Maybe ask Dummsieman, he's done bits of code here and there or ask diamond back or someone with experience writing scripts for beamng