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How hard is it to convert cars from ROR to Beamng?

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by FunkyHunk, Sep 30, 2013.

  1. FunkyHunk

    FunkyHunk
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    As the thread title states, how hard is it to convert cars from Rigs Of Rods to BeamNG?
     
  2. Nadeox1

    Nadeox1
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    Spinning Cube
    BeamNG Team

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    Depends on your knowledge of the two file syntax.
     
  3. FunkyHunk

    FunkyHunk
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    Not very known I'm afraid, I've just started to model my 66 mustang in blender.
    I thought it would be easier to make a correct 3d model since I've got the 1:1 in the garage to have a good reference.
    So far I've modeled half the bonnet.

    But, since there are so many awesome rigs of rods cars already made, i thought beamng would benefit from all the great cars for ror out there if it was a way to convert them.

    I guess it involves a lot of programming and writing of the jbeams?

    I've been reading your tutorial on creating my own vehicle and I think it's awesome you take the time to help us n00bs with this.
     
  4. Masterjoc

    Masterjoc
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  5. FunkyHunk

    FunkyHunk
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    Aug 12, 2013
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    126
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