i was wondering how do people make mods because i was thinking about making a mod for this game. i was am thinking of doing a school bus mod.
1. learn blender 2. mess around with JBeam of stock car parts 3. ??? 4. make schoolbus 5. ??? 6. profit
1. Learn Blender Basics 2. Go to the BeamNG Wiki 3. This is not the Right Section for this 4. whatthe
1. Please move to the genral disscusions Don't know what else to say really. Sorry if I sounded rude, I didn't mean it.
Put simply, a vehicle has 3 main components: Model (Mid poly) Jbeam (A physics skeleton made of nodes/beams) Textures (Multi-layered containing normal maps, diffuse maps etc. in a .dds format) However there is still obviously more to it such as configs (.pc files) info.json's etc.
The wiki has plenty of information from most parts of the game, I do believe it's helpful for one to understand how stuff works. Good luck figuring certain things out without it. Does not necessarily mean you will find step-by-step guides that will hold your hand through the whole process of creating something. Rather use the information in that to get a boosted start or something. This section is fine, since it's related to modding, else content creation.
The wiki is only a base start really, as it don't show all the new features as they're added and how much to use said features neither complex structures tho, and also coding part of the wiki is pretty much inexistent
Just because the Wiki isn't a step-by-step manual on how to create a vehicle in blender doesn't mean it's useless.
It's useful for people that wants to make a triangle jbeam, but once u get more complex it doesn't help in almost anything