Hello, I am working on a mod and I have a glass texture - I added the texture to the main.materials.json and it appears in-game on my model but it's not double sided so it's invisible from the inside, but outside it's visible. Also, it's not transparent, it's just pure white colour - i have "translucent" : 1 and it's still not transparent, doesn't look like glass... it's not see through but the material is definitely there! I want to use .json format and not the old .cs format. Any ideas how to do this? Thanks
Just check how it's done in vanilla cars, you need stuff like opacity map, and also 2 separate models, one for the inside and the other for the outside