To be more specific, it's brakeVentingCoef. I would like to add a slot of brake duct, that is a part of the front bumper. If I'm not wrong, usually it's defined in wheelData and brake Jbeam continues to modify on it. But I could probably be very wrong, I want to achieve an effect that the bumper slot will override front brake venting coef. How can I jbeam with it?
I'd suggest using a component that's tied to an expression in the base brake part. This means you don't need a separate pressureWheels section in the brake duct part, and it should work regardless of the vehicle slot order and/or hierarchy (anything wheel-related is especially finicky about this).