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How can we use CameraBookmarks?

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by V1rginie, Oct 3, 2019.

  1. V1rginie

    V1rginie
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    Sep 26, 2019
    Messages:
    33
    In the editor I found those objects called CameraBookmarks. I'm guessing they are saved free cam positions however, I don't know how to use them. Anybody knows more?
     
    • Agree Agree x 1
  2. Nadeox1

    Nadeox1
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    BeamNG Team

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    From here:


    Or you can right-click the element in the Scene Tree, and you get the option to 'Go' to the bookmark

    Although this feature seems a bit broken, it does not seem to respect the rotation sometimes.
    We need to check.
     
    #2 Nadeox1, Oct 3, 2019
    Last edited: Oct 3, 2019
    • Informative Informative x 1
  3. V1rginie

    V1rginie
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    Sep 26, 2019
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    Thanks a lot.

    In the meantime, I found a DIY way of saving a camera positions.

    1. Spawn a cone
    2. Set its camera to relative and position it exactly like you want
    3. (optionally) Go in the editor(F11) and make the cone hidden

    This way, you can cycle through cameras with Tab just like cars.
     
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