How Can I Create Jbeam Nodes via 3ds max ?

Discussion in 'General Off-Topic' started by Nariman, Aug 13, 2019.

  1. Nariman

    Nariman
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    Joined:
    Aug 13, 2019
    Messages:
    6
    Hello,

    This is my very first post on the Beamngdrive forums, sorry if I'm not posting this in the correct category.

    I have several problems with creating my own vehicle for Beamng, I have visited and also read the vehicle

    creation page on the wiki, I Have some basic knowledge of what should I do in order to create my mod but,

    the problem is that I can't do anything about nodes and beams of my model, I mean I can't export them.

    I Already forgot to mention that I AM A 3D MODELER! there is no problem with modeling, I have prepared me

    car model and I just cant export it for BeamNg, and I have a really really basic knowledge of Blender, and

    another thing is that is there any way Which I could Possibly create beams and nodes for the game in 3Ds Max

    ?
    and I have recently seen the very big note at the wiki page which says that " This wiki will be replaced by a new documentation system soon.
    Please do not spend any more effort on this. Thank you very much!"

    I'm kinda confused, I don't really know what to do at this point.

    BTW here are some images of my 3d model, which is a Peugeot 405.




    Thanks in advance:)
     
  2. Nariman

    Nariman
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    Joined:
    Aug 13, 2019
    Messages:
    6
    can't figure it out what to do guys, I want to put my model on Pessima, what should I Do??
     
  3. kookymonkey6823

    kookymonkey6823
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    Joined:
    Sep 10, 2019
    Messages:
    29
    what do you use to make the jbeams?
     
  4. Alex_Farmer557

    Alex_Farmer557
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    Joined:
    Dec 28, 2016
    Messages:
    3,541
    notepad++
     
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