Released Hiroshima Expressway

Discussion in 'Terrains, Levels, Maps' started by Docroswagge, Sep 4, 2023.

  1. Docroswagge

    Docroswagge
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    I recently discovered WMMT(Wangan Midnight Maximum Tune)'s Hiroshima Expressway 3D model and I wanted to convert it to BeamNG for fun, and here we go

    The course of the map consists of lines running on Hiroshima Expressway Lines 2 and 3, and due to the limitations of the game, it has been adapted to some extent unlike the real life


    Pictures




    It is a one-way route, and accordingly there are some unimplemented roads. and I have removed all the barriers on the original map because make the highway look more realistic. so I prepared a guide video because people might be confused about which course to run.


    (Course map from WMMT)


    (Route guide video)



    Credits

    Bandai Namco Amusement - Original map modeling from Wangan Midnight Maximum Tune
    Dax - Convert to FBX file



    Notes

    Night and AI patches are not supported
    For low-end computers, the map may not run smoothly
    this map has a bad collision




    Feedback is welcome, and I hope you enjoy the map pls​
     

    Attached Files:

    #1 Docroswagge, Sep 4, 2023
    Last edited: Sep 5, 2023
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  2. haha yes

    haha yes
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    WAOWWWW GOOD JOB!!! GOOD MOD!!! GOOD DOCRO!!!!
     
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  3. Azteko

    Azteko
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    best
     
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  4. TwoTwoNine

    TwoTwoNine
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    oppen heimer style
     
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  5. miomerc

    miomerc
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    hey guys oppenheimer gaming here
     
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  6. zach444

    zach444
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    'tomfoolery
     
  7. el_ferrito

    el_ferrito
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    This is really nice. There are a lot of issues, but that is always the case with ports from other games. The main issue (as usual) is the barriers eating your car. This is either because of normals facing the wrong way, or holes in the mesh. Both can be fixed with a little time and effort, but I appreciate it is a chunk of work.

    The other issue, as you say, is that you get lost and the road ends. I would be tempted to load the barriers back in, or to replace them with beamng barrier objects.

    I had a play around, and added some traffic for a section of it. It was good fun. It would also be great to add a time-trial to it.
     
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  8. azureskies

    azureskies
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    did oppenheimer know bombs KILL people????
     
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  9. miomerc

    miomerc
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    This summer.... *gangnam style beat starts playing*
     
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  10. Hasservern

    Hasservern
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    5. Burning Away
     
  11. Blooperr

    Blooperr
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    This is in fact a Love and Gold moment. Absolutely incredible
     
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  12. Drummerboy189

    Drummerboy189
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    how big is the map?
     
  13. SimulatorAdventures

    SimulatorAdventures
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    An awesome converted map and I'm so surprised how well the textures have held up from a 2004 game!
     
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  14. Wassup487

    Wassup487
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    is it performance heavy? if so i cant download
     
  15. simsimw

    simsimw
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    with the bomb mod absolutely
     
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  16. Hasservern

    Hasservern
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    The origin of the map is literally made for an arcade machine, so I doubt that your pc cannot run the map (Unless you got a potato pc that's already sprouted to seek sunlight and soil.)
     
  17. iwoc22

    iwoc22
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    i love this map
    its nice to see a "new" japanese higway map
    tank you for Convertig this map

    (sorry for my bad english)
     
  18. Ibi5hu

    Ibi5hu
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    Holy shoot
    This is so cool
     
  19. Wassup487

    Wassup487
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    great, i have a bad pc but it can run at like 20 to 30 fps so i think ill be good
     
  20. meraba

    meraba
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    last drifts before bomb
     
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