So, I'm working on a skin for the Hirochi Sunburst Sport, which I downloaded the UVs of the pre-facelift Sunburst Sport, but I can't access the .jbeam on my work computer since the game files are on my PC and I don't have the time/money and I am too lazy to go buy a USB drive. So I decided to check the documentation. I came across the skins, but there is one part that might stop me right in my tracks: "persistentId" Is this variable different for each vehicle, and if so, how do I aquire it? I am deciding just to make a new .jbeam file, writing it myself as I go along with the documentation. Any ideas, comments, are potentially far better ideas? --- Post updated --- Oh, never mind. Just have to scroll down a couple more pixels! But, anyways, any comments?