Hi everyone, I'm working on a simple Lua mod called Speed Alert System (SAS) that plays a warning chime when the vehicle goes over 80 MPH. It’s a VLua (vehicle-side) script. I’m using Code: obj:createSFXSource2() and Code: obj:playSFXOnce() to play the sound, and I’ve made sure the sound file exists and is properly referenced. The issue: nothing is happening. There are no log messages, no errors in the console, and my log lines don’t appear. This makes me think the script isn’t being loaded at all. The mod has a working keybind that should load the script using: Code: extensions.load('speedAlertSystem_speedAlertSystem') But there’s no sign it’s doing anything. Has anyone dealt with this kind of problem where the Lua script silently doesn’t load? Any ideas on what might be missing or preventing the mod from loading properly? Thanks! – Jack The Fox