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Help me set up my Logitech Dual Action

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by iheartmods, Aug 6, 2013.

  1. iheartmods

    iheartmods
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    Joined:
    Aug 8, 2012
    Messages:
    1,482
    Hey Guys,

    This input mapping is tricky!

    How can I put Z axis rotation into the input map so that it can be recognized as throttle and brake?

    EDIT

    Here's the code i've written

    Code:
    
    // Product Name: Logitech Dual Action
    
    // GUID: {C216046D-0000-0000-0000-504944564944}
    
    // axes: 4^V^Z^Y^X 
    
    // 0 deadzone$gp_deadzone = "-0.15 0.15";
    // 5% deadzone: // $gp_deadzone = "-0.05 0.05";
    
    //moveMap.bind(%device, xaxis, joy_steer)
    ;moveMap.bind(%device, rzaxis, brake)
    ;moveMap.bind(%device, rzaxis, "I", accelerate); 
    

    Steering isn't working but only accelerate is
     
  2. chrkii

    chrkii
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    Joined:
    Aug 6, 2013
    Messages:
    6
    Here's another person with a similar problem, you might try his config: http://www.beamng.com/threads/1561-Gamepad-Axis-Mapping

    I want to map break & throttle on the same joystick axis too, but my gamepad isn't Logitech but a noname device. I managed to get everything working, just not break and throttle on the same axis. Is there a way?
     
  3. Fat-Alfie

    Fat-Alfie
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    Joined:
    Aug 5, 2012
    Messages:
    65
    I think this has been noted as a bug, and should be fixed in an update. I'm not sure when, but the developers are aware of the problem.

    My latest inputmap for my Dual Action is attached, with accelerate on right-y axis, brake on button 6, steering on left-x axis, and camera control on the POV buttons.
     

    Attached Files:

  4. chrkii

    chrkii
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    Joined:
    Aug 6, 2013
    Messages:
    6
    #4 chrkii, Aug 6, 2013
    Last edited: Aug 6, 2013
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