Sorry if this question already asked, I tried searching for it and i couldnt find any. Anyways, I'm making a map here. And every building I place have grey textures and sometimes with parts that say "No material". For example, I want to put a gas station in my map (see picture below) and it's gray with no material.. Does anyone know how to get the correct textures on buildings?
what i do when making a new level... once i have copied the art to my new level folder.. i find all Material.cs files and edit them so the paths point to my level..then when i import the models..all the textures are ready to go...(works for the forest materials too)