Have separate textures for both sides

Discussion in 'Ideas and Suggestions' started by bhorton, Feb 10, 2014.

  1. bhorton

    bhorton
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    Aug 15, 2013
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    628
    The one thing that gets on my nerves, is the reversed texture on one side. My suggestion would be to use a separate texture for either the left or right side, so that the textures could be made to no longer be mirrored.
     
  2. SixSixSevenSeven

    SixSixSevenSeven
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    Sep 13, 2013
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    6,958
    I think some of the vehicles are meant to be getting decal support in the next update similar to how the grand marshal uses a decal for the police logo on each side.

    Its a per vehicle thing. Engine itself can deal with non mirrored textures just fine, just gabester opted against as for a factory paint scheme the car doesnt really need asymmetry. UV mapping both sides of a car takes up valuable texturesheet space.
     
  3. VeyronEB

    VeyronEB
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    Aug 5, 2012
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    1,537
    Yeah, this would a pain to re uv-map all of the cars, I think Gabe mentioned this somewhere anyway stating that it would take to long or something.

    I agree its a pain for skinning.
     
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