Hi everyone, I'm trying to programm some specific environmental reaction e.g. if the player actuates the horn or shuts down the engine to switch on some garage lights or anything or recognition of horn codes to open gates. By now I know how to recognize the players speed via Code: local airspeed = vehObj:getVelocity():length() Is there any (similar) way to get further information about the current vehicle from within mainLevel.lua. Especially horn, light and ignition states?