11/15/14- Finally Fixed the goddamn Normals 11/14/14- New Version released! Adds many bugfixes. ((Still Semi-Broken Normals)) 11/13/14- Made the mudflaps's and fifth's wheel jbeam placement more like the default T-75 11/10/14- New update released using the the tweaks and bugfixes from the new Experimental build. (imported from here) (imported from here) Boom. Nice on FPS, Bug free as far as I can tell, and I'll try to keep it updated as new updates come out.
The devs have stated that they advise people against modding the unfinished vehicles, because they will change a lot between now and their full release.
Dunno where you guys read that he doesn't want his vehicles modded. It's just been stated that you'll be losing all your progress when you do. Anyways, nice mod deja!
well I actually have been really wanting this sort of thing so I didn't have to take like 15 parts off. to make the regular have 1 set in the back give more fps.
Minor update, made the jbeam placement relative to the mesh more accurate to the default T-75 for the Fifth Wheel and Mudflaps.
One of the reasons the default vehicles are there (besides obvious reasons of course) is so that people can mod them, and learn how to make their own vehicles and stuff like that.
Would someone be able to help fix the normals? I'm using 3DS MAX (imported from here) (imported from here) The bright yellow spots are bad. - - - Updated - - - 11/14/14 New Version released! Adds many bugfixes. ((Still Semi-Broken Normals))
11/15/14 Finally Fixed the goddamn Normals I screwed up the lights and badge placement Shit. Reuploading now.