Game stops accepting new materials in materiasl.cs

Discussion in 'Content Creation' started by Ezo, Jun 17, 2017.

  1. Ezo

    Ezo
    Expand Collapse

    Joined:
    Jan 11, 2016
    Messages:
    894
    The game simply stops accepting new materials in materials.cs and some textures (the same every time) stop working! Why this happens? And how to fix it?
     
  2. SergentFido

    SergentFido
    Expand Collapse

    Joined:
    May 30, 2015
    Messages:
    1,607
    As far as i experimented this, it happens when you have a typo in your materials.cs . After the wrong or missing sign, no further textures are considered.
    Check for double "", ;; those kind of copy and paste errors.
    This is one explanation and there could be other ones.
     
    • Informative Informative x 1
  3. Ezo

    Ezo
    Expand Collapse

    Joined:
    Jan 11, 2016
    Messages:
    894
    I deleted one with the wrong sign and it worked, Thank you very much!
     
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice