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Game graphic bottleneck in the cpu?

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by bonami2, Jan 30, 2015.

  1. bonami2

    bonami2
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    It seem the game have some problem allocating work to the gpu

    im on the beta so i dont know if the normal version do the same thing but i am unable to hold 60fps in some map even with a 4790k at 4.8ghz with 1 vehicle.

    Map with lot of vegetation seem to have that problem i do remember having the same problem without 3 screen but now it worse.


    Just got 2 screen for eyefinity and my gpu is setting at 80% load and 30fps average i did expect 100% load and high temp

    My gpu is now running cooler than with 1 screen :confused: THAT THE STRANGE PART


    res 5760x1080 pushed be an overclocked 7950 at 1070 core with low vrm temp of about 75c under heavy load
     
  2. Nadeox1

    Nadeox1
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    IIRC, Higher resolution put work both on CPU and GPU. That's a quite high resolution, so I expect it to be quite hard on both GPU and CPU.
    Have you Vsync on? Do you get the same when running the game on a single screen?
     
  3. bonami2

    bonami2
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    Stupids myself i think i did not disable Vsync did it in other game but not that one ahah................ Trying again and i report back :D

    Thank you

    - - - Updated - - -

    Great now it working ahah


    30-40 fps maxed out 5760x1080

    4x anti aliasing

    and x16 anistropic

    All Except SSAO becasuse with that enable i drop from 35-40 to 20


    On east cost that is pretty cpu intensive of what i know idk for gpu im gonna try the other map


    And people think a 7950 is crap alot of time ahah love the rebranding crap...



    :D

    1.1gb vram is low too
     
    #3 bonami2, Jan 31, 2015
    Last edited: Jan 31, 2015
  4. KennyWah

    KennyWah
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    East Coast is GPU Intensive, cpu isn't really affected there... also if you were running 30fps v-sync wouldn't that mean you're monitors are running at a low 30hz?
    I am confused.
     
  5. bonami2

    bonami2
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    it was going over 30fps but the vsync when you cant push 60 fps cause bad performance because they try to sync it or something like that.

    Did happen the game bug out at 30fps lock one time but no all three 60hz 1080 ips

    Display port active adapter to dvi one hdmi and another dvi


    The map do have a cpu bottleneck because i cant hold 60fps even with 40% gpu usage on a single screen


    Crysis 3 do have cpu problem with vegetation so i expect it the same thing for beam ng
     
  6. bonami2

    bonami2
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    Update

    Dry rock island 80-90% gpu usage

    Cpu bound confirmed :)


    4.7ghz 4790k 1.3v


    28 35 fps
     
    #6 bonami2, Feb 4, 2015
    Last edited: Feb 4, 2015
  7. Bubbleawsome

    Bubbleawsome
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    You're not CPU bound. Something else is wrong. An overclocked 7970 (better than 7950) has a hard time maxing out 1080p at 60fps. Triple monitor needs two top end cards.
     
  8. bonami2

    bonami2
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    80% gpu usage at 30fps show something is wrong in the game

    All my game run 99% usage.

    And i tested many since what 1 week ago when i got the screen


    I could not get 60 fps with my 7950 even on medium on a single screen not because the 7950 is underpowered... because something is olding back somewhere


    I have in game gpu usage clock temp etc

    your 280x should show the same problem on medium high setting and 40-60% gpu usage and not being able to hold 60fps on 1080p



    Arma 3 is cpu bound but even then i can hold 99% usage all time with good fps not pushing the gpu hard. Beam NG i run mostly high but not all enabled currently i disabled all the effect
     
  9. KennyWah

    KennyWah
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    I'm gonna let someone else deal with this, Believing every game should run similar when games are coded in different languages, game engines, with different technologies makes that impossible. I don't feel like explaining BeamNG physics and CPU usage in releations to GPU usage to someone who appears to not understand what they are talking about.

    But just for something to say anyways, I have an I5 and GTX770 [EVGA Duel Fan 2gb] and get 60-85% usage most of the time on one screen, you don't see me saying this game is brockin' for mcjockin's.

    Edit: oh and the game is locked to 60FPS which means when running at 60FPS you're GPU isn't running at full capacity and saving energy and heat production.

    [But of course at that res, nothing can even reach 60... without 1-2 super high end GPUs on this game [on BeamNG Official maps]
     
    #9 KennyWah, Feb 5, 2015
    Last edited: Feb 5, 2015
  10. bonami2

    bonami2
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    Your telling me like i dont know what im talking about..

    When in fact i showed proof


    vsync enabled with medium setting on a 7950 at 40-60% usage for testing i cant even hold 60 fps at high speed but idle i can.


    texture loading and grass tree seem to cause cpu bound fps drop. :confused:

    Explain? Of what i see is probably normal for that engine to do that like CRYSIS 3 Show in benchmark is that some place are cpu bound


    May add im in experimental so it may just be buggued


    I just played crysis 3 on medium ( normal ) at 30 fps vsync disabled on 5760x1080 with 100% gpu usage and 0 drop 0 i mean 0


    and 2.97gb vram usage in most case. Gonna laugh at 2gb user :)



    Your probably like the guy i see everyday with sli 980 that says they cant max out the ARMA 3.. When the game is cpu bound in 99% case even for me on 5760x1080

    Sure i cant max it out but i still can play with the same quality or almost. because medium vs high the texture is almost the same

    - - - Updated - - -

    Tested industrial for fun


    99% gpu usage


    Drive fast near tree and lot grass


    Gpu usage drop :confused:



    But i found out that the game as still the Vsync problem of being enabled when off and thing like that

    So i may have found the problem

    - - - Updated - - -

    ((((((((


    Map East Coast

    Bridge



    41-50 fps looking in front of the truck in the middle of the bridge 99% gpu 70c

    Looking at the river right side

    31fps and 90% gpu usage 68c

    Temp checked 2 time without moving the truck


    May be perfectly normal im not expert in gpu usage too many thing to consider Vram bandwith and all the Processing etc. May just be a gpu bottleneck


    But still strange

    With my fx 6300 i experienced same strange thing even worse


    t75 truck did drop my fps to 20 on the same map but i could load 2-3 and still be at 15fps

    Something need lot of cpu power but idk what


    May add im not stupids enough to says i have 40-60% gpu usage and im at 60fps i mean im at 40-60% at 60fps and it dropped to 45-55 for no real reason.

    at 1080p

    and now at 5760x1080 i cant even RUN 99% gpu usage all time wtf

    Every game that you push graphic too much will cause the gpu to run 100% beam Ng at 5760x1080 cant do that all time

    Like when i runned bf3 maxxed out on a gts250 underpowered as hell on a 720p screen at 20 fps the gpu was at 100% the cpu at 100% and it did run there all time
     
    #10 bonami2, Feb 5, 2015
    Last edited: Feb 5, 2015
  11. BallisticDK

    BallisticDK
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    The T75 is the most CPU intensive truck in the game.

    The way BeamNG simulates cars is using a skeleton of beams and nodes.

    The beams and nodes are simulated at 2000Hz,

    think about it the T75 have 5000-7000 beams roughly, those are updated 2000 times in one second, and right now One car runs on one core.

    the reason you cant run the T75 is
    1. its an AMD CPU. AMD CPU's have a lower single core performance than intel.

    2. After what i can find that CPU is rather old.
     
  12. KennyWah

    KennyWah
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    Totally necessary... You're Using 3 Screens at a ludicrous resolution. You're saying I am an inferior person because of the fact I use sub 2GBs of graphics mem to run my games?

    Seriously? This was not what I felt like waking up to today, you've seriously ruined my whole day, thanks alot... ;_;

    Well vsync mucks up any game when you aren't running a high enough fps to efficiently do anything with it.
     
    #12 KennyWah, Feb 5, 2015
    Last edited: Feb 5, 2015
  13. bonami2

    bonami2
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    May be the problem i never understood beam Ng sometime it was disabled and the game got stuck at 1080p at 30fps even with the setting at 60hz

    And now it seem the vsync is always on. idk





    and the t75 i know truck run on cpu but what im saying is the t75 could run easily on 1 core but the fps drop was from like 60fps to 20 while if i added another one it will stay at 20fps showing that each core is able to run the vehicle correctly mostly


    Or maybe if the Car physic is too low the fps drop. But i suspect that the fact the vehicle is BIG that it affect the cpu capability to feed the gpu like direct x 11 is know to have problem



    But anyways the problem currently is the 4790k at 4.7 that cant push all time 100% gpu usage... sure at very high speed and impact it become for sure a cpu bottleneck when everything blowup.

    But when im just driving and my gpu usage drop or even idle at some place it seem strange that i cant max out this.


    The % usage on cpu per core is usefull. The % for the gpu is Global i dont know how it show 100% or 90% is it mean that everything is used at 100% or it show that it work as hard as it can?



    All thing im trying to know.. At the end im still loving ror and beam ng and playing them often and i love the new update. Was just sharing that something seem wrong SEEM


    :)
     
  14. logoster

    logoster
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    your cpu is NOT bottlenecking, why is that so hard for you to understand?
     
  15. KennyWah

    KennyWah
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    Well 1 I don't believe in buying new the moment something goes old so my graphics card that I paid $500-600 for can stay welcome for another year or so... they generally last 3 years from release before they are actually garbage.

    Also... 2gb is a hindrance because I should of waited 1 month for the 4gb so it could be more future proof, also you sound like you're trying to say that NVidia has no vram, by talking about the 960 like that. I don't plan to upgrade to UHD or 4k or Surround Screens, in the near future. so for me 2gb will do me for nearly everything I wish to do.
     
  16. bonami2

    bonami2
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    Why is so hard to understand that something is wrong ? Your the maker of the engine?


    Explain me why i could not hold 60fps with 1 truck on 1080p on mid high setting with gpu at 40-60% and after tell me it not cpu affected.


    But anyways i dont give a shit im at 30fps for now and im waiting for a stupids Vsync that will work.. Cause i cant use msi afterburner to lock it all time. and i just want it disabled


    And for the nvidia no i just wanted to share my point of view of the 2gb basis of nvidia in the last 3years.


    Still their gpu run better than amd in many case ( driver and strange design bug ) Depending on what you do.


    And anyways beam ng take like 1gb vram even less
     
  17. logoster

    logoster
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    no i'm not the maker

    yes something is wrong

    but your cpu is more then powerful enough to handle the load, the only way it could be the cpu is if windows isn't managed resources correctly, or it's overheating and throttling itself to prevent damage

    it's most likely your gpu, yes it is a powerful card, but your running beamng at a VERY VERY high resolution

    and before you say anything about vram usage, vram != performance, just because you have the vram to handle it doesn't mean the gpu itself is powerful enough to handle it, try lowering your resolution, and pay attention to your FPS, if it is the gpu (which it probably is) the fps should go up the lower the resolution gets
     
  18. Bubbleawsome

    Bubbleawsome
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    Also, I'm using 2.5GB of VRAM with one 1080p screen. That 2.97 you're using? You're probably bouncing off the 3GB limit. Lowering AA and AF will help.
    Your 3GB card isn't so super special is it? Sucks for you that my i5 and 280x are always getting 60fps. It is the GPU slowing you down, and his card isn't inferior just because it has 2GB.

    Seriously, that's the most I can help. Your stubbornness and simple ignorance is driving me insane. I'm out.
     
  19. bonami2

    bonami2
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    I know all that just said the vram aspect of what i said as nothing to do with beam ng i dont even know why i talked about vram maybe because i was talking with someone 5 minute before about vram....

    And i said that i got fps drop on 1080p singlescreen vsync enabled with 40-60% gpu usage
     
  20. Bubbleawsome

    Bubbleawsome
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    Adding to my other post, make sure your CPU isn't throttling. Overclock to about 4.2Ghz (because of IPC improvements that's about the same as a 4.0Ghz haswell) and enable multicore enhancement.

    They will boost your minimum framerate.
     
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