Help, ive recently run into a problem where i click on my static object to be added to the map, and the game crashes. It didnt used to do this.
Try to delete the cache/level and cache/shader folders If you can, try to identify the mesh that cause the crash and sent it to us
This can happen in BeamNG when an object has vertex colors. If you have several objects with vertex colors, and use Blender. You can use this script. 1. Move to the scripting layoug 2. Click the + / new button 3. Paste this script in Code: import bpy for ob in bpy.data.objects: if ob.type == 'MESH': vertex_colors = ob.data.vertex_colors while vertex_colors: vertex_colors.remove(vertex_colors[0]) 4. Click run script, and watch your vertex colors disappear!
Maybe it's multiple vertex color layers? Whenever I try with vertex colors the game just crashes. Both TSStatic and vehicle models.