I tried reading the previous 1000 posts about how the wheels fly around the car but I still don't understand why my wheels rotate around the right axis, but pivot around wrong axis... Why is this happening? My origin points in blender are exactly at 0,0,0 for every part of the vehicle. Am I just too dumb to understand how this works or am I missing some crucial step?? Pictures of the problem added as attachments.
How can I be so blind? Thank you, that was exactly the problem! I had somehow confused the sides while creating the wheelhub part...