Forest brush rotation

Discussion in 'World Editor' started by stegosaurus04, Nov 30, 2023.

  1. stegosaurus04

    stegosaurus04
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    Hi,
    I would like to rotate a forest brush, but the only related option allows to set a random rotation spawn range; how can I rotate the forest item to a certain angle?
    Immagine2023-11-30150353.png
     
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  2. el_ferrito

    el_ferrito
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    Can you select them and set a rotation in the properties box? No idea if so, but could be a way to do it.
     
  3. Bauer33333

    Bauer33333
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    You can do that, but looks like he wants to brush them instead of manual placing. Not sure why you need to brush linear objects.

    Also I'm a little bit confused that this windows looks a lot different for me and doesn't even offer that rotation restriction. Can you maybe show more of it so I can see what window you have open?
     
  4. stegosaurus04

    stegosaurus04
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    20231202112503_1.jpg
    it's the brush window settings; yes I could import the tree object as a single .dae and rotating it, but I'd need years to complete a vineyard lol
     
  5. el_ferrito

    el_ferrito
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    I didn't mean that. I meant place with the forest tool, then use the forest select tool and see if the rotation property is modifiable. I still don't know if that is an option.

    A better option for you might be to draw a road decal going up and down your field in rows, then use the object to spline tool to place the vines on the decal. Then delete the decal and any vines you don't want (corners, etc.). If you want to place them in spaced lines that is.
     
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  6. el_ferrito

    el_ferrito
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    I checked, it doesn't work. It rotates them all as one object, which is no use. I think the decal option might be your only one for now. I'm surprised there isn't a rotation option for the forest brush objects, as in the Italy map there are a lot of vines laid in different directions to the default. Perhaps it is just a missing option. Hopefully the devs will see this.
     
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  7. AlexKidd71

    AlexKidd71
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  8. stegosaurus04

    stegosaurus04
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    actually I didn't know that selecting them allow me to rotate, thank you!! the problem is that I have to do it with every single tree object, it's like using it as a .dae asset... I had the same question seeing italy's vineyards, maybe they adjusted every single one.

    Yes I used decal roads to create rows but for olive trees, turned out really nicely.
    Next time I'm gonna try Alex's idea

    edit: for now I make the vineyard with the original rotation, then select every object and rotate all at once; not the best but works
    ezgifcom-optimize.gif
     
    #8 stegosaurus04, Dec 4, 2023
    Last edited: Dec 4, 2023
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  9. AlexKidd71

    AlexKidd71
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    The vineyards a prearranged dae assets. I checked already because I asked myself the same questions as you do :)
     
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