I've made the .pc, .png, and .json files for a vehicle, and put them in the mod folder, but it won't show up in the vehicle select. What did I do wrong?
784.33310|D|CEF.local://local/ui/lib/angular.min.js:108|Unable to assign type from data, so defaulting to string It may be this, 794.44179|E|t3dlua.modmanager|unable to delete file: mods/configname.zip : tried to modify a file the OS needs 797.06121|E|t3dlua.modmanager|unable to delete file: mods/configname.zip : tried to modify a file the OS needs 798.86242|E|t3dlua.modmanager|unable to delete file: mods/configname.zip : tried to modify a file the OS needs 800.37145|E|t3dlua.modmanager|unable to delete file: mods/configname.zip : tried to modify a file the OS needs 802.07356|E|t3dlua.modmanager|unable to delete file: mods/configname.zip : tried to modify a file the OS needs 804.04620|E|t3dlua.modmanager|unable to delete file: mods/configname.zip : tried to modify a file the OS needs Try this. Get rid of the worldofmods junk, they hardly work and most are crazy low quality. http://www.beamng.com/threads/the-difference-between-quality-and-low-quality-mods.12607/ Second of all, some of those mods are not packaged correctly for the current modding system. All the mods on the repository/mods section are properly set up for it, but if you got them from a forum thread it's unlikely they're set up right. For a mod to work correctly, the file structure must be: modname.zip V vehicles (OR) levels V modname (a folder) V (the mod's contents, a bunch of files) If you set it up like this, it will work.
Maybe you did not copy and paste the folder in mods folder and vehicles folder. --- Post updated --- That is the last question.