Experimental Props - Cannon/Bridge/Roller/etc - Feedback & Bug reports

Discussion in 'Props' started by DrowsySam, Oct 1, 2014.

  1. DrowsySam

    DrowsySam
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    I figured I don't really have a way to track any complaints/feedback etc for my props you'll see in the experimental.

    So feel free to post feedback here, or even suggestions. I do listen :)

    Bridge
    e2f37ce5af.jpg

    Slip angle measurement
    663edc7488.jpg

    Cannon
    d78b68205e.jpg

    Crusher
    87089a9a38.jpg

    Hamster wheel
    b21f26d2cb.jpg

    Roller
    fbc650a87e.jpg

    Tilt board
    fb5cfb901e.jpg
     
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    • Agree Agree x 1
  2. logoster

    logoster
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    i actually do have a suggestion, said suggestion being it would be cool if there was a way to adjust the amount of space in-between the rollers, that way it would fit bigger vehicles(t75 for example) without having to back them in, or have the rollers at max speed

    as well as smaller if you want to roll even smaller vehicles (like the bolide frame, bolide go's through fine, the frame is to small, so it go's right through with no damage
     
  3. squasher

    squasher
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    I could have a suggestion or rather a request for a new props. What you have done is useful and ingenious but personally I missing something heavy what could I load on transport cars. I'm talking about pallets (or other stuff):D for your DSC-Forklift and for flatbeds. It would be nice to have different weights to choose from. Your "toys" are designed to have fun with physics so heavy weight cargo to fit them.
     
  4. Brickbox

    Brickbox
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    A motorized version of the hamster wheel would be pretty fun.
    Also would it be possible to enclose the wheel in some way so I'm less prone to falling out?
     
  5. Hati

    Hati
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    I have feedback with the hamster wheel. Find a fast vehicle, or use one with tuning settings that make it fast and get the wheel up to speed to about 100mph or so. Then slam on the brakes so the wheel sends you spinning with it. You should find that the wheel will bounce and shift with the weight of your car and thats fine. what isn't fine is that the ramps aren't attached to it and that can interrupt the mad science being done when the wheel and ramps intersect or move away from one another. Attach them!
     
  6. Erik.s

    Erik.s
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    You can make the hamster wheel detachable from its frame/stand, could be fun.
    And like the guy above said, I think it would be better if the ramps were attached to the frame.

    The angle tester needs a ledge/stop at the bottom so that cars/objects dont slip off while testing their rollover angles.

    And like Logoster said, adjustable top roller for the roller crusher thing.

    They are all awesome by the way.
     
    #6 Erik.s, Oct 2, 2014
    Last edited: Oct 2, 2014
  7. spyman1087

    spyman1087
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    My angle tester doesn't do anything. I dont know if I just dont know the controls.
    The hamster wheel ramps need to be attached.
    I dont know if the cannon could move up and down.

    Cant wait for a physics improvement that would add a magnet for loading trucks. :)
     
  8. QuantumDotGuy

    QuantumDotGuy
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    Jan 24, 2014
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    I would suggest that the crossbeams on the hamster wheel be made solid. Other than that, these props are great!
     
  9. PLTheCrafterPL

    PLTheCrafterPL
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    How can I download these props?
    Sorry for my terrible English.;)
     
  10. SixSixSevenSeven

    SixSixSevenSeven
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    They come in the experimental release of the game on steam (available from the steam betas tab)
     
  11. falefee

    falefee
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  12. the_grahams478

    the_grahams478
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    Im trying to find out if these things have controls? anyone know what htey are if so? thanks in advance


    EDIT: Nevermind. Found a Youtube video with answers.
     
    #12 the_grahams478, Nov 14, 2014
    Last edited: Nov 14, 2014
  13. andrew11894

    andrew11894
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    i cant control this to go up and down im using the turn signals but nothing happening
     
  14. Dummiesman

    Dummiesman
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    This bug has already been reported, and there is currently no known fix for it.
     
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