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Exhaust Sound "Muffling" Issues

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by on3cherryshake, Jul 24, 2020.

  1. on3cherryshake

    on3cherryshake
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    Joined:
    May 12, 2015
    Messages:
    437
    So I'm trying to give some of my Automation cars some BeamNG stock sounds, by adding the "soungConfigExhaust" category and then copy pasting. However doing this results in the game loading up everything just fine except the exhaust muffling is either set to 0.00 or 1.00, depending on the car. No errors thrown or anything.

    Here's the code I have in the camso_engine.jbeam:

    Code:
                "soundConfig": "soundConfig", //What section name to look for for engine sound information
                "soundConfigExhaust": "soundConfigExhaust", //What section name to look for for engine sound information
    
    Code:
    "soundConfig": {
    
            "sampleName": "V8_flat_2_engine",
            "intakeMuffling": 0.7,
    
            "eqFundamentalGain":3,
    "offLoadGain":0.85,
    "muffling":0.7,
    "highShelfGain":5.882,
    "eqLowGain":8,
    "fundamentalFrequencyCylinderCount":8,
    "eqHighFreq":1100,
    "eqHighWidth":0.298,
    "onLoadGain":1,
    "eqLowFreq":480,
    "eqHighGain":4.118,
    "eqLowWidth":0.3,
    "lowShelfGain":3,
    "highShelfFreq":1900,
    "mainGain":-10.25,
    "lowShelfFreq":162.196
     
        },
        "soundConfigExhaust": {
            "sampleName": "V8_flat_2_exhaust",
            "eqFundamentalGain":0,
            "offLoadGain":0.85,
            "muffling":0.25,
            "highShelfGain":12.235,
            "eqLowGain":4,
            "fundamentalFrequencyCylinderCount":8,
            "eqHighFreq":550,
            "eqHighWidth":0.502,
            "onLoadGain":1,
            "eqLowFreq":220,
            "eqHighGain":2,
            "eqLowWidth":0.3,
            "lowShelfGain":9.059,
            "highShelfFreq":1829.41,
            "mainGain":-5,
            "lowShelfFreq":60
        },
    I should also mention that this turbocharged V8 paired to a 7-speed DCT isn't making any crackles or pops when revving or on hard upshifts. Here's how it exports from Automation:

    Code:
                //Exhaust Settings
                "particulates":0.070000001788139,
                //Exhaust Sound/back fires
                "instantAfterFireCoef": 0.48750000447035,
                "sustainedAfterFireCoef": 0.73125000670552,
                "instantVolumeCoef":0.75,
                "sustainedVolumeCoef ":0.75,
                "shiftVolumeCoef ":2,
    
    Can anyone tell me if something here is wrong, or is there something I just don't get? I'll drop the car itself below for reference.
     

    Attached Files:

  2. Zonda

    Zonda
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    Banned

    Joined:
    Jan 17, 2020
    Messages:
    136
    Lower the "intakeMuffling"?
     
  3. on3cherryshake

    on3cherryshake
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    Joined:
    May 12, 2015
    Messages:
    437
    That's for the engine sound, not the exhaust. That one works just fine.

    Also, forgot to say, if I go into the Audio Debug app that Beam has in game, I can move the slider and adjust the setting and it works perfectly fine, but it always defaults/resets to 0.00 or 1.00.
     
  4. Zonda

    Zonda
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    Banned

    Joined:
    Jan 17, 2020
    Messages:
    136
    Click copy to clipboard and copy it into the engine jbeam.
     
  5. on3cherryshake

    on3cherryshake
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    Joined:
    May 12, 2015
    Messages:
    437
    It does the same thing, I've tried that haha
     
  6. Diamondback

    Diamondback
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    Vehicle Systems Lead
    BeamNG Team

    Joined:
    Apr 8, 2014
    Messages:
    1,841
    What you are trying to do is not supported. Exhaust muffling comes from the exhaust jbeam, you can't just "set" it, it's a result of the exhaust tree.
     
    • Like Like x 1
  7. on3cherryshake

    on3cherryshake
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    Joined:
    May 12, 2015
    Messages:
    437
    Ah alright. Is there a way to go about setting something like that up? I remember it used to work just fine.
     
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