Engine Capability - Second display, "CCTV" camera

Discussion in 'Content Creation' started by Fab LG, Feb 7, 2020.

  1. Fab LG

    Fab LG
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    Joined:
    Feb 7, 2020
    Messages:
    1
    Hello!

    I am new and looking at BeamNG to create the following setup:
    • One normal screen with a standard in-car driving view
    • One "CCTV-style" screen (on a separate, second physical screen) using a static camera placed over a specific road.
    • Hooking on collision events in code so I can display some UI when a collusion occurs.
    Could someone tell me if it's possible and - maybe - give me pointers on how to achieve that?
    I already had a look at this thread which sound promising!

    Thanks!
     
  2. carcrazyalex

    carcrazyalex
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    Joined:
    Dec 27, 2019
    Messages:
    372
    I’m not sure that is possible...
    Surely you would need two BeamNGs running, but then obviously the exact same thing couldn’t be happening on both games at the same time...
     
  3. Taza

    Taza
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    Nov 8, 2015
    Messages:
    1,335
    Probably not going to happen. If the devs knew how to add more cameras, we'd have local multiplayer.

    You could use the replay system for the same effect, but not on two screens at the same time.
     
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