1. Thread posting restricted: Only the BeamNG team members can post new threads in this sub-forum in order to prevent spam. Posting is available on unlocked threads.

Engine Audio Debug Tool

Discussion in 'Microblogs' started by Diamondback, Jan 7, 2019.

  1. fufsgfen

    fufsgfen
    Expand Collapse

    Joined:
    Jan 10, 2017
    Messages:
    6,784
    Like this?
    http://www.techmind.org/audio/specanaly.html
     
    • Like Like x 1
    • Informative Informative x 1
  2. Brother_Dave

    Brother_Dave
    Expand Collapse

    Joined:
    Aug 16, 2012
    Messages:
    1,562
    I really like this, loved playing around with the similar thing in LFS!
    Maybe this can be applied in a way that simulates different exhaust systems, or that might be up to the car creator. Half the thing when changing exhaust systems IRL for me is the sound, half is of course any performance gains. Being able to tune that sound ingame would be rather pleasant :rolleyes:
     
    • Agree Agree x 1
  3. ast5515

    ast5515
    Expand Collapse

    Joined:
    Aug 4, 2013
    Messages:
    219
    Daaayum!
    Can it adjust turbo noises as well? I've been trying to modify the volume, the pitch and the BOV sound to my preferences, but it takes a very long time at the moment.
     
    • Agree Agree x 2
  4. Exchy

    Exchy
    Expand Collapse

    Joined:
    Aug 27, 2016
    Messages:
    282
    Is it possible to add some kind of preset function to it? So I could choose my own configs without messing with audio code. Like a saved car and sound of it.
     
  5. Diamondback

    Diamondback
    Expand Collapse
    Vehicle Systems Lead
    BeamNG Team

    Joined:
    Apr 8, 2014
    Messages:
    1,839
    No, this is a tool purely intended for helping creators adjust the sound of their mods, it's not a gameplay tool.
     
    • Informative Informative x 2
  6. Nicelittle

    Nicelittle
    Expand Collapse

    Joined:
    Apr 27, 2017
    Messages:
    707
    How do I activate it? I thought it was Alt+F9 but it won’t open. Any advice?
     
  7. Alex_Farmer557

    Alex_Farmer557
    Expand Collapse

    Joined:
    Dec 28, 2016
    Messages:
    3,527
    Ctrl+F9
     
    • Like Like x 2
  8. FFIVGUY

    FFIVGUY
    Expand Collapse

    Joined:
    Feb 21, 2018
    Messages:
    435
    Will it ever be possible to select different engine/exhaust sounds within the app to see how it how your config will sound with different engine/exhaust sounds?
     
    • Agree Agree x 1
  9. Diamondback

    Diamondback
    Expand Collapse
    Vehicle Systems Lead
    BeamNG Team

    Joined:
    Apr 8, 2014
    Messages:
    1,839
    Nope that's not planned.
     
  10. Spede3

    Spede3
    Expand Collapse

    Joined:
    Jan 3, 2016
    Messages:
    726
    Have the bindings changed recently? CTRL+F9 doesnt open it for me
     
  11. ClassicMike

    ClassicMike
    Expand Collapse

    Joined:
    Jul 24, 2017
    Messages:
    620
    Yeah, you have to bind it in the controls. Can't remember where it is tho
     
  12. galaxynote2

    galaxynote2
    Expand Collapse

    Joined:
    Aug 18, 2013
    Messages:
    133
    Can't find it either... Already asked in the update thread but no one listened.
     
  13. ClassicMike

    ClassicMike
    Expand Collapse

    Joined:
    Jul 24, 2017
    Messages:
    620
    upload_2020-5-5_15-37-4.png
    It's on General Debug
     
    • Like Like x 1
  14. FakeCarGuy

    FakeCarGuy
    Expand Collapse

    Joined:
    Jan 23, 2020
    Messages:
    17
    I don't even see "Vehicle Editor" on General Debug tab and I have been looking through controls for a while and nothing seems to be working.
     
  15. FFIVGUY

    FFIVGUY
    Expand Collapse

    Joined:
    Feb 21, 2018
    Messages:
    435
    Try pressing F11 it’s bundled with the world editor now
     
  16. FakeCarGuy

    FakeCarGuy
    Expand Collapse

    Joined:
    Jan 23, 2020
    Messages:
    17
    Thank you! that fixed it!
     
    • Like Like x 1
  17. Halcyon80

    Halcyon80
    Expand Collapse

    Joined:
    Feb 23, 2020
    Messages:
    12
    How do I open the App? I tried using F9 but nothing came up.
     
  18. Car_Killer

    Car_Killer
    Expand Collapse
    QA / Mod Support
    BeamNG Team

    Joined:
    Sep 24, 2013
    Messages:
    1,375
    Open World Editor (F11) and in Tools menu you'll find Engine Audio Debug.
     
    • Agree Agree x 1
  19. FFIVGUY

    FFIVGUY
    Expand Collapse

    Joined:
    Feb 21, 2018
    Messages:
    435
    I went to tune some of the engine and exhaust frequencies but the whole interface is missing and I looked in BeamNG.drive\lua\vehicle\extensions\vehicleeditor but the file was nowhere to be found and I checked the integrity of the installation and everything was fine and uninstalled and reinstalled the game but none of that fixed the issue.
     

    Attached Files:

    • 2021-03-111.png
    • 2021-03-11.png
    #39 FFIVGUY, Mar 17, 2021
    Last edited: Mar 22, 2021
  20. FFIVGUY

    FFIVGUY
    Expand Collapse

    Joined:
    Feb 21, 2018
    Messages:
    435
    I tried to turn down the engine noise so I could just hear the exhaust but every slider keeps bouncing back to the original value with no change.
     
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice