Hello World! I thought it would be nice to have a working Dump Truck for Dry Bulk Deliveries in Career Mode. I therefore took on the task to learn modding for the past week. Here's the result with working dump beds for the MD-Series, T-Series and Frameless Trailer. Content: The mod extends the vanilla content with: MD-Series: Load option "7,500 Liter Dry Bulk Capacity" in the Dump Upfit Load slot T-Series: Load option "16,000 Liter Dry Bulk Capacity" in the Dump Upfit Load slot Frameless Trailer: Additional Modification "50,000 Liter Dry Bulk Capacity". Frameless trailer does not have a Load slot available, and therefore I used the Additional Modification slot on the trailer base. Dry bulk rises visually in the dump to the level of the loaded volume. The weight of the load depends on the volume and density of the cargo. Career Mode Deliveries: The Dry Bulk Capacity works as a Dry Bulk Storage for Career Mode. Free Roam and Tuning Variables: It's possible to load the dump from the Tuning Menu, if you want to try it in Free Roam. Setting a custom load from the Tuning Menu in Career Mode causes the visible dry bulk to be fixed at the set volume, rather than affected by the Delivery. In addition to setting the Load Volume from the Tuning Menu, you can also set the Density of the cargo. Ideas for further features: Change cargo texture depending on the loaded dry bulk type. Similar functionality for truck beds and small open trailer bed. Although these can already be loaded with a Dry Bulk Container, that probably holds more volume than the bed. You suggestions? Suggested by jscxnt: Could you maybe add some particle effects coming off the top rear of the upfit to simulate the wind gusts picking up some of the load Dust particles have been added. Dust intensity depends on vehicle speed and the amount of cargo loaded. More speed more dust. More cargo more dust. Dust appears when the load experiences high forces (e.g. crash). Dust appears while cargo is being loaded or unloaded in career mode.
Good mod, i like the idea. I have a suggestion although not sure how possible it is. Could you maybe add some particle effects coming off the top rear of the upfit to simulate the wind gusts picking up some of the load
Updated the mod: Suggested by jscxnt: Could you maybe add some particle effects coming off the top rear of the upfit to simulate the wind gusts picking up some of the load Dust particles have been added. Dust intensity depends on vehicle speed and the amount of cargo loaded. More speed more dust. More cargo more dust. Dust appears when the load experiences high forces (e.g. crash). Dust appears while cargo is being loaded or unloaded in career mode.
Awesome!! Gonna test it out --- Post updated --- Good stuff, thanks for the update. Only thing i would say is the dust could be slightly more yellow to match the load, but other than that its works great
Completely agree and was already working on figuring out how to shade the particles. Turns out I used a nitrous purge particle, since I took inspiration from the the nitrous code. Found the source for particles and swapped it with dirt particles. Also changed the threshold for high forces and fixed a bug that caused wrong speed reading after crashing the vehicle. This reduces the chance of repeated dust emission after a crash, although it can still happen after a big crash, that just puts a whole lot of tension on the entire vehicle. Mod updated in the post.