WIP Dot JBeam Editor

Discussion in 'Utilities and programming' started by angelo234, Nov 28, 2021.

  1. mhegai

    mhegai
    Expand Collapse

    Joined:
    Feb 10, 2020
    Messages:
    525
    not yet
     
  2. HighVoltage_Guy

    HighVoltage_Guy
    Expand Collapse
    Banned

    Joined:
    Jul 5, 2021
    Messages:
    318
  3. angelo234

    angelo234
    Expand Collapse

    Joined:
    Aug 11, 2017
    Messages:
    409
    It’s not ready yet
     
    • Like Like x 1
    • Agree Agree x 1
  4. HighVoltage_Guy

    HighVoltage_Guy
    Expand Collapse
    Banned

    Joined:
    Jul 5, 2021
    Messages:
    318
    Cmon sir i feel in love with this editor... I hate the BNEditor cause it duplicates nodeees when opening some jbeam fileees... We need a beta downloadable version :) i hope i am not annoying.
     
  5. SKB

    SKB
    Expand Collapse

    Joined:
    Apr 22, 2017
    Messages:
    1,962
    man, it is not done yet.

    do you want an editor filled with bugs? (similar to Nbe then lmao, buggy mess)
     
  6. HighVoltage_Guy

    HighVoltage_Guy
    Expand Collapse
    Banned

    Joined:
    Jul 5, 2021
    Messages:
    318
    I saw all of this videos with this editor and seems nice. It is waaay better than BNEditor. If soon won't be any release, when should i expect a beta, alpha or gamma release?
    --- Post updated ---
    In my opinion, he can release some beta versions with bugs and update it regulary, to fix bugs. Is it a bad idea?
     
  7. mhegai

    mhegai
    Expand Collapse

    Joined:
    Feb 10, 2020
    Messages:
    525
    PATIENCE IS COMPLICATED ISNT IT
     
  8. HighVoltage_Guy

    HighVoltage_Guy
    Expand Collapse
    Banned

    Joined:
    Jul 5, 2021
    Messages:
    318
    Yesn't but calm down sir.
     
  9. mhegai

    mhegai
    Expand Collapse

    Joined:
    Feb 10, 2020
    Messages:
    525
    nah i agree with you but i DONT like bugs. although i am 99% sure that even if Angelo tries his best, there will be at least 2 bugs left because programming is hard
     
  10. HighVoltage_Guy

    HighVoltage_Guy
    Expand Collapse
    Banned

    Joined:
    Jul 5, 2021
    Messages:
    318
    It's not a big problem, two or three bugs... While they are minor and don't affect jbeam developing too much to get weird nonsense nodes like BNEditor does&other bugs it's nice. And i agree with you too, i dont like bugs too, but i say again, if they are minor, it is a good choice to release a beta version.
     
  11. brickolo

    brickolo
    Expand Collapse

    Joined:
    Jan 11, 2021
    Messages:
    136
    BD41F32D-5162-406F-A509-A52CDE97A84C.jpeg
    just wait, begging won’t speed it up
     
    • Agree Agree x 2
  12. Agent_Y

    Agent_Y
    Expand Collapse

    Joined:
    Jul 10, 2020
    Messages:
    6,539
    You complain about BNE being buggy, and you still want a beta version of this that is probably even more buggy
    ?????
     
    • Agree Agree x 1
  13. HighVoltage_Guy

    HighVoltage_Guy
    Expand Collapse
    Banned

    Joined:
    Jul 5, 2021
    Messages:
    318
    Yes
    --- Post updated ---
    Anyways i have a suggestion: add hydros and other useful stuff that bneditor has
     
  14. mhegai

    mhegai
    Expand Collapse

    Joined:
    Feb 10, 2020
    Messages:
    525
    i think he already did tho
     
  15. HighVoltage_Guy

    HighVoltage_Guy
    Expand Collapse
    Banned

    Joined:
    Jul 5, 2021
    Messages:
    318
    Ok, if he did is ok, i didn't looked at all pages of this forum.
     
  16. atv_123

    atv_123
    Expand Collapse

    Joined:
    Aug 5, 2012
    Messages:
    1,647
    Anyways... back on topic.

    Could it potentially be possible to add multiple views? Something along the lines of how you can split the window in blender and then set up the render windows to be whatever sizes you wish?

    And if not, then how about hotkeys on the numbpad to switch views? Again, similar to blender.

    7 - Top
    1 - Front
    3 - Right
    Ctrl+7 - Bottom
    Ctrl+1 - Rear
    Ctrl+3 - Left

    Then perhaps 5 could switch between Perspective and Orthographic views.

    I suggest these things as having used many a different editor over the years, being able to lock your view to an exact position and then changing to Orthographic perspective is a great way to catch things being accidently out of line. If you look at them in any other orientation, they look fine. This in the past has been known to be the source of vehicles not driving straight or reacting strangely over bumps because the suspension geometry was just the smallest bit out of wack, so looking at the structure in game, you would never notice it. Throw it into an editor with orthographic view though, and then the issue presents itself clear as day.

    Again, these are just suggestions for things that I know have been useful in the past.
     
    • Agree Agree x 3
  17. Acrain7

    Acrain7
    Expand Collapse

    Joined:
    Sep 7, 2015
    Messages:
    3,135
    Could we have the option to move nodes and beams on only one axis at a time, for example holding CTRL brings up a set of arrows (ala blender) that you can drag to move the node and/or beam along that given axis.
     
    • Agree Agree x 3
  18. 90s Freak

    90s Freak
    Expand Collapse

    Joined:
    Feb 1, 2017
    Messages:
    11
    Wow, with that tool you will bring modding on a whole new level. so many modders are struggling with the jbeam stuff or dont unterstand it yet (including me). great work, awesome!
     
    • Like Like x 1
  19. angelo234

    angelo234
    Expand Collapse

    Joined:
    Aug 11, 2017
    Messages:
    409
    I haven't added the ability to export to JBeam files yet though...
    --- Post updated ---
    I've already added that a while ago. Or are you talking about moving the nodes in one plane? If so sure I could add that for the future.
    --- Post updated ---
    I'm also learning about what the JBeam system is like in the process lol
     
    • Like Like x 5
  20. HighVoltage_Guy

    HighVoltage_Guy
    Expand Collapse
    Banned

    Joined:
    Jul 5, 2021
    Messages:
    318
    Deleted
    --- Post updated ---
    That explains much
     
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice