Will there be a push for FSR 3 or DLSS 3 at any point in the future? From what I've found the devs are focusing on getting Vulkan to run smoothly before this, but could modders possibly bring it in to the base DirectX game? And if this would be too difficult for a couple of modders, when can we expect the finishing touches of Vulkan and then possible development of upscalers?
In the nicest way possible, that wasn't really my question. I was wondering if the devs would be able to give a rough date, whether its accurate to a couple weeks or a year, and if modders would be able to do this, like DLSS 3 has been added to other games.
Well, you just asked if it's planned for any point in the future. The game has no temporal anti aliasing, so FSR 2 and DLSS are not possible atm. The Beam devs generally don't give any date at all, since it's still in early access and game development likes to surprise you with unexpected challenges.