Unsolved Decal roads being cut on minimap?

Discussion in 'World Editor' started by Techeyy, May 8, 2022.

  1. Techeyy

    Techeyy
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    May 5, 2022
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    This is a ported map, I am manually adding decal roads to get working traffic and navigation.

    However, the minimap is being cut off for some reason, and the decal roads stop appearing
    DesktopScreenshot20220507-21474738.png

    I've drawn a red dotted line on my minimap where the roads appear to be cut off.

    Does anybody know how I can fix this?
     
  2. Car8john

    Car8john
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    possibly the border of the heightmap?
     
  3. Techeyy

    Techeyy
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    I tried adjusting what I could find in the files but nothing changed in game. The only solution I see atm is to move ALL of the objects in the map to fit within the area that shows on the nav map, which is still cut off a little. do you know if there is an easy way to expand the heightmap via the game files? thanks
     
  4. Disorder

    Disorder
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    I have the same problem with a relatively large map. Anybody has a solution for this?
     
  5. Car8john

    Car8john
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    im guessing the nav minimap simply just has a filesize limit, and making it bigger, therefor a larger file, becomes problematic and it simply cuts off into a set distance from the center, im guessing the only way to fix this would be to edit actual game files to fix this
     
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  6. Disorder

    Disorder
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    As stated I have the same problem with the path generated from waypoints on a relatively large map, on my end it seems to get cut off at around X/Y 2000/-2000. The strange thing is that on the in cockpit navigation unit the path is drawn all over the map, seems to be a problem with the navigator ui-app.
     
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  7. el_ferrito

    el_ferrito
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    I use the improved nav mod UI app. Can't remember the name, but it's for this exact reason. Seems to work. Doesn't fix the minimal issues though.
     
    • Like Like x 1
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