This is the continuation of this old thread: Davidbc-s-test-facility-%28-random-stuff%29 I'll start working on it again, hopefully I'll release something soon. - - - Updated - - - I've been fixing collision issues everywhere for an hour. Now I can do this with no clipping issues that used to destroy the wheels: Bro, do you even flex? UPDATE To install the map drag and drop the 'levels' and 'lua' folders inside the main BeamNG.Drive folders and overwite files when asked. The only file it overwrites is groundmodel.lua, because I added 2 new surfaces, so it won't affect any other map.